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Searched refs:sourceBit (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp276 uint32_t sourceBit = static_cast<uint32_t>(source) << pslot; in dequeueBuffer() local
278 if ((mProducerSlotSource & (1u << pslot)) != sourceBit) { in dequeueBuffer()
283 mProducerSlotSource |= sourceBit; in dequeueBuffer()
288 if ((mProducerSlotSource & (1u << i)) == sourceBit) in dequeueBuffer()