Searched refs:src0Alpha (Results 1 – 1 of 1) sorted by relevance
89 GLenum src0Alpha; in setupLayerBlending() local97 src0Alpha = GL_CONSTANT; in setupLayerBlending()104 src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE; in setupLayerBlending()117 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, src0Alpha); in setupLayerBlending()123 if (combineRGB == GL_MODULATE || src0Alpha == GL_CONSTANT) { in setupLayerBlending()