Searched refs:tempVertices (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Patch.cpp | 79 TextureVertex* tempVertices = new TextureVertex[maxVertices]; in createMesh() local 80 TextureVertex* vertex = tempVertices; in createMesh() 160 vertices = tempVertices; in createMesh() 163 memcpy(vertices, tempVertices, verticesCount * sizeof(TextureVertex)); in createMesh() 164 delete[] tempVertices; in createMesh()
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D | PathTessellator.cpp | 720 Vector<Vertex> tempVertices; in tessellatePath() local 736 threshInvScaleX * threshInvScaleX, threshInvScaleY * threshInvScaleY, tempVertices); in tessellatePath() 738 if (!tempVertices.size()) { in tessellatePath() 744 for (unsigned int i = 0; i < tempVertices.size(); i++) { in tessellatePath() 746 tempVertices[i].position[0], tempVertices[i].position[1]); in tessellatePath() 753 getStrokeVerticesFromPerimeter(paintInfo, tempVertices, vertexBuffer); in tessellatePath() 755 getStrokeVerticesFromUnclosedVertices(paintInfo, tempVertices, vertexBuffer); in tessellatePath() 760 getStrokeVerticesFromPerimeterAA(paintInfo, tempVertices, vertexBuffer); in tessellatePath() 762 getStrokeVerticesFromUnclosedVerticesAA(paintInfo, tempVertices, vertexBuffer); in tessellatePath() 769 getFillVerticesFromPerimeter(tempVertices, vertexBuffer); in tessellatePath() [all …]
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