Searched refs:validate_display_connection (Results 1 – 3 of 3) sorted by relevance
364 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglGetConfigAttrib()407 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateWindowSurface()529 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePixmapSurface()548 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferSurface()623 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateContext()1322 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferFromClientBuffer()
251 egl_display_ptr validate_display_connection(EGLDisplay dpy,
261 egl_display_ptr validate_display_connection(EGLDisplay dpy, in validate_display_connection() function