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Searched refs:validate_display_connection (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/EGL/
DeglApi.cpp364 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglGetConfigAttrib()
407 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateWindowSurface()
529 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePixmapSurface()
548 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferSurface()
623 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateContext()
1322 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferFromClientBuffer()
Degl_display.h251 egl_display_ptr validate_display_connection(EGLDisplay dpy,
Degl.cpp261 egl_display_ptr validate_display_connection(EGLDisplay dpy, in validate_display_connection() function