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/frameworks/av/media/libstagefright/codecs/mp3dec/src/
Dpvmp3_dct_16.cpp152 void pvmp3_dct_16(int32 vec[], int32 flag) in pvmp3_dct_16() argument
176 tmp_o0 = fxp_mul32_Q32((vec[ 0] - vec[15]), Qfmt_31(0.50241928618816F)); in pvmp3_dct_16()
177 tmp0 = vec[ 0] + vec[15]; in pvmp3_dct_16()
179 tmp_o7 = fxp_mul32_Q32((vec[ 7] - vec[ 8]) << 3, Qfmt_31(0.63764357733614F)); in pvmp3_dct_16()
180 tmp7 = vec[ 7] + vec[ 8]; in pvmp3_dct_16()
185 tmp_o1 = fxp_mul32_Q32((vec[ 1] - vec[14]), Qfmt_31(0.52249861493969F)); in pvmp3_dct_16()
186 tmp1 = vec[ 1] + vec[14]; in pvmp3_dct_16()
188 tmp_o6 = fxp_mul32_Q32((vec[ 6] - vec[ 9]) << 1, Qfmt_31(0.86122354911916F)); in pvmp3_dct_16()
189 tmp6 = vec[ 6] + vec[ 9]; in pvmp3_dct_16()
198 tmp_o2 = fxp_mul32_Q32((vec[ 2] - vec[13]), Qfmt_31(0.56694403481636F)); in pvmp3_dct_16()
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Dpvmp3_dct_9.cpp120 void pvmp3_dct_9(int32 vec[]) in pvmp3_dct_9() argument
125 int32 tmp0 = vec[8] + vec[0]; in pvmp3_dct_9()
126 int32 tmp8 = vec[8] - vec[0]; in pvmp3_dct_9()
127 int32 tmp1 = vec[7] + vec[1]; in pvmp3_dct_9()
128 int32 tmp7 = vec[7] - vec[1]; in pvmp3_dct_9()
129 int32 tmp2 = vec[6] + vec[2]; in pvmp3_dct_9()
130 int32 tmp6 = vec[6] - vec[2]; in pvmp3_dct_9()
131 int32 tmp3 = vec[5] + vec[3]; in pvmp3_dct_9()
132 int32 tmp5 = vec[5] - vec[3]; in pvmp3_dct_9()
134 vec[0] = (tmp0 + tmp2 + tmp3) + (tmp1 + vec[4]); in pvmp3_dct_9()
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Dpvmp3_mdct_18.cpp132 void pvmp3_mdct_18(int32 vec[], int32 *history, const int32 *window) in pvmp3_mdct_18() argument
146 int32 *pt_vec = vec; in pvmp3_mdct_18()
147 int32 *pt_vec_o = &vec[17]; in pvmp3_mdct_18()
161 pvmp3_dct_9(vec); // Even terms in pvmp3_mdct_18()
162 pvmp3_dct_9(&vec[9]); // Odd terms in pvmp3_mdct_18()
165 tmp3 = vec[16]; // in pvmp3_mdct_18()
166 vec[16] = vec[ 8]; in pvmp3_mdct_18()
167 tmp4 = vec[14]; // in pvmp3_mdct_18()
168 vec[14] = vec[ 7]; in pvmp3_mdct_18()
169 tmp = vec[12]; in pvmp3_mdct_18()
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Dpvmp3_mdct_6.cpp122 void pvmp3_mdct_6(int32 vec[], int32 *history) in pvmp3_mdct_6() argument
129 int32 *pt_vec = vec; in pvmp3_mdct_6()
130 int32 *pt_vec_o = vec; in pvmp3_mdct_6()
144 pvmp3_dct_6(vec); // Even terms in pvmp3_mdct_6()
147 tmp = -(vec[0] + vec[1]); in pvmp3_mdct_6()
150 tmp = -(vec[1] + vec[2]); in pvmp3_mdct_6()
151 vec[0] = vec[3] + vec[4]; in pvmp3_mdct_6()
152 vec[1] = vec[4] + vec[5]; in pvmp3_mdct_6()
155 tmp = -(vec[2] + vec[3]); in pvmp3_mdct_6()
156 vec[4] = -vec[1]; in pvmp3_mdct_6()
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Dpvmp3_dct_6.cpp114 void pvmp3_dct_6(int32 vec[]) in pvmp3_dct_6() argument
127 tmp0 = vec[5] + vec[0]; in pvmp3_dct_6()
128 tmp5 = vec[5] - vec[0]; in pvmp3_dct_6()
129 tmp1 = vec[4] + vec[1]; in pvmp3_dct_6()
130 tmp4 = vec[4] - vec[1]; in pvmp3_dct_6()
131 tmp2 = vec[3] + vec[2]; in pvmp3_dct_6()
132 tmp3 = vec[3] - vec[2]; in pvmp3_dct_6()
134 vec[0] = tmp0 + tmp2 ; in pvmp3_dct_6()
135 vec[2] = fxp_mul32_Q30(tmp0 - tmp2, cos_pi_6); in pvmp3_dct_6()
136 vec[4] = (vec[0] >> 1) - tmp1; in pvmp3_dct_6()
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Dpvmp3_mdct_18.h92 void pvmp3_mdct_18(int32 vec[], int32 *history, const int32 *window);
94 void pvmp3_dct_9(int32 vec[]);
96 void pvmp3_mdct_6(int32 vec[], int32 *overlap);
98 void pvmp3_dct_6(int32 vec[]);
Dpvmp3_dct_16.h81 void pvmp3_dct_16(int32 vec[], int32 flag);
83 void pvmp3_merge_in_place_N32(int32 vec[]);
Dpvmp3_mdct_6.h93 void pvmp3_mdct_6(int32 vec[], int32 *overlap);
95 void pvmp3_dct_6(int32 vec[]);
/frameworks/av/media/libstagefright/codecs/mp3dec/src/asm/
Dpvmp3_dct_9_gcc.s76 @ vec[4] = fxp_mac32_Q32( vec[4], tmp0<<1, cos_2pi_9)@
82 @ vec[8] = fxp_mac32_Q32( vec[8], tmp0<<1, cos_4pi_9)@
89 @ vec[2] = fxp_mac32_Q32( vec[2], tmp0<<1, cos_pi_9)@
99 @ vec[2] = fxp_mac32_Q32( vec[2], tmp2<<1, cos_5pi_9)@
106 @ vec[8] = fxp_mac32_Q32( vec[8], tmp2<<1, cos_2pi_9)@
120 @ vec[8] = fxp_mac32_Q32( vec[8], tmp3<<1, cos_8pi_9)@
130 @ vec[5] = fxp_mac32_Q32( vec[5], tmp8<<1, cos_13pi_18)@
142 @ vec[1] = fxp_mac32_Q32( vec[1], tmp8<<1, cos_17pi_18)@
146 @ vec[3] = fxp_mul32_Q32((tmp5 + tmp6 - tmp8)<<1, cos_pi_6)@
153 @ vec[5] = fxp_mul32_Q32(tmp5<<1, cos_17pi_18)@
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Dpvmp3_dct_9_arm.s87 ; vec[4] = fxp_mac32_Q32( vec[4], tmp0<<1, cos_2pi_9);
93 ; vec[8] = fxp_mac32_Q32( vec[8], tmp0<<1, cos_4pi_9);
99 ; vec[2] = fxp_mac32_Q32( vec[2], tmp0<<1, cos_pi_9);
110 ; vec[2] = fxp_mac32_Q32( vec[2], tmp2<<1, cos_5pi_9);
117 ; vec[8] = fxp_mac32_Q32( vec[8], tmp2<<1, cos_2pi_9);
131 ; vec[8] = fxp_mac32_Q32( vec[8], tmp3<<1, cos_8pi_9);
141 ; vec[5] = fxp_mac32_Q32( vec[5], tmp8<<1, cos_13pi_18);
153 ; vec[1] = fxp_mac32_Q32( vec[1], tmp8<<1, cos_17pi_18);
157 ; vec[3] = fxp_mul32_Q32((tmp5 + tmp6 - tmp8)<<1, cos_pi_6);
164 ; vec[5] = fxp_mul32_Q32(tmp5<<1, cos_17pi_18);
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/frameworks/native/services/sensorservice/
Dvec.h37 class vec; variable
49 vec<TYPE, SIZE>& doAssign( in doAssign()
50 vec<TYPE, SIZE>& lhs, const VEC<TYPE, S>& rhs) { in doAssign()
245 vec<TYPE, SIZE> PURE operator - (const vec<TYPE, SIZE>& lhs) {
246 vec<TYPE, SIZE> r;
300 class vec : public vbase<TYPE, SIZE>
323 vec() { }
324 vec(const vec& rhs) : base(rhs) { }
325 vec(const base& rhs) : base(rhs) { }
330 vec(pTYPE rhs) {
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Dquat.h30 mat<TYPE, 3, 3> quatToMatrix(const vec<TYPE, 4>& q) { in quatToMatrix()
58 vec<TYPE, 4> matrixToQuat(const mat<TYPE, 3, 3>& R) { in matrixToQuat()
67 vec<TYPE, 4> q; in matrixToQuat()
83 vec<TYPE, 4> normalize_quat(const vec<TYPE, 4>& q) { in normalize_quat()
84 vec<TYPE, 4> r(q); in normalize_quat()
Dmat.h61 vec<TYPE, R> PURE doMul( in doMul()
63 const vec<TYPE, D>& rhs) in doMul()
65 vec<TYPE, R> res; in doMul()
78 const vec<TYPE, R>& lhs, in doMul()
124 class mat : public vec< vec<TYPE, R>, C > {
126 typedef vec< vec<TYPE, R>, C > base;
192 friend vec<TYPE, R> PURE operator * (
193 const mat& lhs, const vec<TYPE, C>& rhs) {
199 const vec<TYPE, R>& lhs, const mat<TYPE, C, 1>& rhs) {
233 const vec<TYPE, R>& rhs) {
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/frameworks/native/libs/binder/
DBufferedTextOutput.cpp192 struct iovec vec; in print() local
193 vec.iov_base = (void*)first; in print()
194 vec.iov_len = lastLine-first; in print()
196 writeLines(vec, 1); in print()
211 struct iovec vec; in print() local
212 vec.iov_base = b->buffer; in print()
213 vec.iov_len = b->bufferPos; in print()
215 writeLines(vec, 1); in print()
252 struct iovec vec; in popBundle() local
253 vec.iov_base = b->buffer; in popBundle()
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DStatic.cpp39 virtual status_t writeLines(const struct iovec& vec, size_t N) in writeLines() argument
43 ALOGI("%.*s", (int)vec.iov_len, (const char*) vec.iov_base); in writeLines()
55 virtual status_t writeLines(const struct iovec& vec, size_t N) in writeLines() argument
57 writev(mFD, &vec, N); in writeLines()
/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/
Dsparse_weight_vector.h115 void LoadWeightVector(const SparseWeightVector<Key, Hash> &vec) { in LoadWeightVector() argument
117 w_.insert(vec.w_.begin(), vec.w_.end()); in LoadWeightVector()
118 wmax_.insert(vec.wmax_.begin(), vec.wmax_.end()); in LoadWeightVector()
119 wmin_.insert(vec.wmin_.begin(), vec.wmin_.end()); in LoadWeightVector()
120 normalizer_ = vec.normalizer_; in LoadWeightVector()
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
Dc4t64fx.c74 Word16 vec[], /* (i) scaled vector (/8) to correlate with h[] */
84 Word16 vec[], /* (i) scaled vector (/8) to correlate with h[] */
94 Word16 vec[], /* (i) scaled vector (/8) to correlate with h[] */
141 Word16 dn2[L_SUBFR], sign[L_SUBFR], vec[L_SUBFR]; in ACELP_4t64_fx() local
288 vec[i] = -32768; in ACELP_4t64_fx()
292 vec[i] = 32767; in ACELP_4t64_fx()
530 psign = vec; in ACELP_4t64_fx()
561 vec[i] = 0; in ACELP_4t64_fx()
589 vec[i] = (*p0++) + (*p1++); in ACELP_4t64_fx()
631 vec[i] = add1(add1(add1(*p0++, *p1++), *p2++), *p3++); in ACELP_4t64_fx()
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Dc2t64fx.c62 Word16 sign[L_SUBFR], vec[L_SUBFR], dn2[L_SUBFR]; in ACELP_2t64_fx() local
121 vec[i] = -32768; in ACELP_2t64_fx()
125 vec[i] = 32767; in ACELP_2t64_fx()
210 psign = vec; in ACELP_2t64_fx()
/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
Dball_physics.rs59 float2 vec = bcptr - pos;
60 float2 vec2 = vec * vec;
65 float2 pfv = (vec / t) * 16000.f;
78 float2 vec = touchPos[i] - ball->position;
79 float2 vec2 = vec * vec;
81 float2 pfv = (vec / len2) * touchPressure[i] * 500.f * gScale;
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/asm/ARMV5E/
Dcor_h_vec_opt.s18 @ Word16 vec[], /* (i) scaled vector (/8) to correlate with h[] */
26 @r1 ---- vec[]
44 @r0 --- h[], r1 --- vec[], r2 --- pos
49 ADD r9, r1, r2, LSL #1 @p2 = &vec[pos]
94 ADD r9, r1, r2, LSL #1 @p2 = &vec[pos]
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/asm/ARMV7/
Dcor_h_vec_neon.s19 @ Word16 vec[], /* (i) scaled vector (/8) to correlate with h[] */
27 @r1 ---- vec[]
44 @r0 --- h[], r1 --- vec[], r2 --- pos
50 ADD r9, r1, r2, LSL #1 @p2 = &vec[pos]
95 ADD r9, r1, r2, LSL #1 @p2 = &vec[pos]
/frameworks/native/opengl/tests/hwc/
DhwcStress.cpp204 template <class T> vector<T> vectorRandSelect(const vector<T>& vec, size_t num);
205 template <class T> T vectorOr(const vector<T>& vec);
620 vector<T> vectorRandSelect(const vector<T>& vec, size_t num) in vectorRandSelect() argument
622 vector<T> rv = vec; in vectorRandSelect()
637 T vectorOr(const vector<T>& vec) in vectorOr() argument
641 for (size_t n1 = 0; n1 < vec.size(); n1++) { in vectorOr()
642 rv |= vec[n1]; in vectorOr()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Drender.rs226 float3 pnt, vec;
227 getCameraRay(gActiveCamera, screenX, screenY, &pnt, &vec);
231 bool isPicked = intersect(current, pnt, vec);
239 bool isPicked = intersect(current, pnt, vec);
Dscenegraph_objects.rsh249 static void getCameraRay(const SgCamera *cam, int screenX, int screenY, float3 *pnt, float3 *vec) {
286 *vec = normalize(pos.xyz - cam->position.xyz);
287 rsDebug("Vec X", vec->x);
288 rsDebug("Vec Y", vec->y);
289 rsDebug("Vec Z", vec->z);
293 static bool intersect(const SgRenderable *obj, float3 pnt, float3 vec) {
296 float B = dot(originMinusCenter, vec) * 2.0f;
/frameworks/base/libs/hwui/
DSkiaShader.cpp175 SkVector vec = pts[1] - pts[0]; in toUnitMatrix() local
176 const float mag = vec.length(); in toUnitMatrix()
179 vec.scale(inv); in toUnitMatrix()
180 matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); in toUnitMatrix()

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