Searched refs:vectorSize (Results 1 – 7 of 7) sorted by relevance
148 switch (f->mHal.state.vectorSize) { in getGLSLInputString()173 switch (f->mHal.state.vectorSize) { in appendAttributes()290 switch (f->mHal.state.vectorSize) { in appendUserConstants()332 switch (field->mHal.state.vectorSize) { in logUniform()365 switch (field->mHal.state.vectorSize) { in setUniform()
110 mAttribs[userNum].size = f->mHal.state.vectorSize; in init()
217 uint32_t vectorSize = 0; in computeBBox() local228 vectorSize = bufferElem->getField(ct)->getComponent().getVectorSize(); in computeBBox()254 for (uint32_t v = 0; v < vectorSize; v ++) { in computeBBox()
45 uint32_t vectorSize; member
168 mHal.state.vectorSize = mComponent.getVectorSize(); in compute()
184 uint32_t vectorSize; member
110 return element->mHal.state.vectorSize; in rsElementGetVectorSize()