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Searched refs:winY (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLU.java213 public static int gluUnProject(float winX, float winY, float winZ, in gluUnProject() argument
232 2.0f * (winY - view[viewOffset + 1]) / view[viewOffset + 3] in gluUnProject()
/frameworks/base/services/java/com/android/server/wm/
DDragState.java435 float winY = y - win.mFrame.top; in obtainDragEvent() local
438 winY *= win.mGlobalScale; in obtainDragEvent()
440 return DragEvent.obtain(action, winX, winY, localState, description, data, result); in obtainDragEvent()