Searched refs:Gravity (Results 1 – 9 of 9) sorted by relevance
228 mPendingEvents[Gravity].version = sizeof(sensors_event_t); in MPLSensor()229 mPendingEvents[Gravity].sensor = ID_GR; in MPLSensor()230 mPendingEvents[Gravity].type = SENSOR_TYPE_GRAVITY; in MPLSensor()253 mHandlers[Gravity] = &MPLSensor::gravHandler; in MPLSensor()813 what = Gravity; in enable()871 what = Gravity; in setDelay()1335 list[Gravity].power = list[Gyro].power + list[Accelerometer].power in fillGravity()1337 list[Gravity].resolution = .00001; in fillGravity()1338 list[Gravity].maxRange = 9.81; in fillGravity()1344 list[Gravity].power = list[Gyro].power + list[Accelerometer].power in fillLinearAccel()[all …]
53 Gravity, enumerator
272 mPendingEvents[Gravity].version = sizeof(sensors_event_t); in MPLSensor()273 mPendingEvents[Gravity].sensor = ID_GR; in MPLSensor()274 mPendingEvents[Gravity].type = SENSOR_TYPE_GRAVITY; in MPLSensor()303 mHandlers[Gravity] = &MPLSensor::gravHandler; in MPLSensor()1075 (1 << LinearAccel) | (1 << Gravity)))) { in enableSensors()1335 what = Gravity; in enable()1389 (1 << LinearAccel) | (1 << Gravity))) && in enable()1398 case Gravity: in enable()1400 (1 << LinearAccel) | (1 << Gravity)))) || in enable()1402 (1 << LinearAccel) | (1 << Gravity))))) { in enable()[all …]
128 Gravity, enumerator
98 | (1 << Gravity) \477 mPendingEvents[Gravity].version = sizeof(sensors_event_t); in MPLSensor()478 mPendingEvents[Gravity].sensor = ID_GR; in MPLSensor()479 mPendingEvents[Gravity].type = SENSOR_TYPE_GRAVITY; in MPLSensor()480 mPendingEvents[Gravity].acceleration.status = SENSOR_STATUS_ACCURACY_HIGH; in MPLSensor()537 mHandlers[Gravity] = &MPLSensor::gravHandler; in MPLSensor()2669 what = Gravity; in enable()2777 case Gravity: in enable()2875 what = Gravity; in getHandle()2987 case Gravity: in setDelay()[all …]
189 Gravity, enumerator
27 import android.view.Gravity;
179 toast.setGravity(android.view.Gravity.CENTER_VERTICAL, 0, 0); in enableTx()
63 import android.view.Gravity;1768 toast.setGravity(Gravity.BOTTOM | Gravity.CENTER_VERTICAL, 0, 0); in onKeyDown()