Searched refs:STATE_ANIMATING (Results 1 – 2 of 2) sorted by relevance
68 static final int STATE_ANIMATING = 1; field in Folder432 mState = STATE_ANIMATING; in animateOpen()487 mState = STATE_ANIMATING; in animateClosed()1060 if (mState == STATE_ANIMATING) { in onRemove()
69 static final int STATE_ANIMATING = 1; field in Folder459 mState = STATE_ANIMATING; in animateOpen()537 mState = STATE_ANIMATING; in animateClosed()1278 if (mState == STATE_ANIMATING) { in onRemove()