Searched refs:loadTextureARGB (Results 1 – 3 of 3) sorted by relevance
99 mScript.set_gTPulse(loadTextureARGB(R.drawable.pulse)); in createScript()100 mScript.set_gTGlow(loadTextureARGB(R.drawable.glow)); in createScript()127 private Allocation loadTextureARGB(int id) { in loadTextureARGB() method in NexusRS
134 mScript.set_gTFlares(loadTextureARGB(R.drawable.flares)); in loadTextures()145 private Allocation loadTextureARGB(int id) { in loadTextureARGB() method in GalaxyRS
238 mScript.set_g_TLeaves(loadTextureARGB(R.drawable.leaves)); in loadTextures()249 private Allocation loadTextureARGB(int id) { in loadTextureARGB() method in FallRS