Searched refs:EGL_NO_CONTEXT (Results 1 – 10 of 10) sorted by relevance
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | RenderContext.cpp | 36 EGLContext share = EGL_NO_CONTEXT; in create() 55 if (c->m_ctx == EGL_NO_CONTEXT) { in create() 65 m_ctx(EGL_NO_CONTEXT), in RenderContext() 73 if (m_ctx != EGL_NO_CONTEXT) { in ~RenderContext()
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D | FrameBuffer.cpp | 64 EGL_NO_CONTEXT, in getGLES2ExtensionString() 66 if (ctx == EGL_NO_CONTEXT) { in getGLES2ExtensionString() 200 EGL_NO_CONTEXT, in initialize() 202 if (fb->m_eglContext == EGL_NO_CONTEXT) { in initialize() 219 if (fb->m_pbufContext == EGL_NO_CONTEXT) { in initialize() 360 m_eglContext(EGL_NO_CONTEXT), in FrameBuffer() 361 m_pbufContext(EGL_NO_CONTEXT), in FrameBuffer() 362 m_prevContext(EGL_NO_CONTEXT), in FrameBuffer() 694 ctx ? ctx->getEGLContext() : EGL_NO_CONTEXT)) { in bindContext() 794 m_prevContext = EGL_NO_CONTEXT; in unbind_locked()
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D | WindowSurface.cpp | 194 EGL_NO_SURFACE, EGL_NO_CONTEXT); in resizePbuffer()
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglValidate.cpp | 67 return (ctx == EGL_NO_CONTEXT) && in releaseContext() 73 return ctx != EGL_NO_CONTEXT ? (s1 == EGL_NO_SURFACE || s2 == EGL_NO_SURFACE): in badContextMatch()
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D | EglImp.cpp | 608 VALIDATE_DISPLAY_RETURN(display,EGL_NO_CONTEXT); in eglCreateContext() 609 VALIDATE_CONFIG_RETURN(config,EGL_NO_CONTEXT); in eglCreateContext() 624 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext() 634 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext() 639 if(share_context != EGL_NO_CONTEXT) { in eglCreateContext() 642 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_CONTEXT); in eglCreateContext() 657 return EGL_NO_CONTEXT; in eglCreateContext() 824 return EGL_NO_CONTEXT; in eglGetCurrentContext() 930 return eglMakeCurrent(dpy,EGL_NO_SURFACE,EGL_NO_SURFACE,EGL_NO_CONTEXT); in eglReleaseThread()
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/sdk/emulator/opengl/tests/ut_renderer/ |
D | RendererContext.cpp | 23 EGLContext shared = shareCtx == NULL ? EGL_NO_CONTEXT : shareCtx->eglContext(); in create()
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D | Renderer.cpp | 156 eglContext = EGL_NO_CONTEXT; in makeCurrent()
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/sdk/emulator/opengl/host/libs/Translator/include/EGL/ |
D | egl.h | 69 #define EGL_NO_CONTEXT ((EGLContext)0) macro
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 198 ctx = eglCreateContext(d,configs[0],EGL_NO_CONTEXT,NULL); in WinMain()
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
D | triangleV2.cpp | 418 ctx = eglCreateContext(d,configs[0],EGL_NO_CONTEXT,attrib_list); in WinMain()
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