Searched refs:EGL_NO_SURFACE (Results 1 – 6 of 6) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglValidate.cpp | 68 (s1 == EGL_NO_SURFACE) && in releaseContext() 69 (s2 == EGL_NO_SURFACE); in releaseContext() 73 return ctx != EGL_NO_CONTEXT ? (s1 == EGL_NO_SURFACE || s2 == EGL_NO_SURFACE): in badContextMatch() 74 (s1 != EGL_NO_SURFACE || s2 != EGL_NO_SURFACE); in badContextMatch()
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D | EglImp.cpp | 475 VALIDATE_DISPLAY_RETURN(display,EGL_NO_SURFACE); in eglCreateWindowSurface() 476 VALIDATE_CONFIG_RETURN(config,EGL_NO_SURFACE); in eglCreateWindowSurface() 479 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_MATCH); in eglCreateWindowSurface() 482 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_NATIVE_WINDOW); in eglCreateWindowSurface() 485 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ATTRIBUTE); in eglCreateWindowSurface() 488 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC); in eglCreateWindowSurface() 493 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC); in eglCreateWindowSurface() 497 RETURN_ERROR(EGL_NO_SURFACE,EGL_BAD_ALLOC); in eglCreateWindowSurface() 504 VALIDATE_DISPLAY_RETURN(display,EGL_NO_SURFACE); in eglCreatePbufferSurface() 505 VALIDATE_CONFIG_RETURN(config,EGL_NO_SURFACE); in eglCreatePbufferSurface() [all …]
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | FrameBuffer.cpp | 54 if (surface == EGL_NO_SURFACE) { in getGLES2ExtensionString() 239 if (fb->m_pbufSurface == EGL_NO_SURFACE) { in initialize() 359 m_eglSurface(EGL_NO_SURFACE), in FrameBuffer() 363 m_prevReadSurf(EGL_NO_SURFACE), in FrameBuffer() 364 m_prevDrawSurf(EGL_NO_SURFACE), in FrameBuffer() 427 if (fb->m_eglSurface == EGL_NO_SURFACE) { in setupSubWindow() 462 s_theFrameBuffer->m_eglSurface = EGL_NO_SURFACE; in removeSubWindow() 692 draw ? draw->getEGLSurface() : EGL_NO_SURFACE, in bindContext() 693 read ? read->getEGLSurface() : EGL_NO_SURFACE, in bindContext() 795 m_prevReadSurf = EGL_NO_SURFACE; in unbind_locked() [all …]
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D | WindowSurface.cpp | 193 s_egl.eglMakeCurrent(fb->getDisplay(), EGL_NO_SURFACE, in resizePbuffer() 194 EGL_NO_SURFACE, EGL_NO_CONTEXT); in resizePbuffer() 220 if (m_eglSurface == EGL_NO_SURFACE) { in resizePbuffer()
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/sdk/emulator/opengl/tests/ut_renderer/ |
D | Renderer.cpp | 163 EGLSurface draw = EGL_NO_SURFACE; in makeCurrent() 164 EGLSurface read = EGL_NO_SURFACE; in makeCurrent()
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/sdk/emulator/opengl/host/libs/Translator/include/EGL/ |
D | egl.h | 71 #define EGL_NO_SURFACE ((EGLSurface)0) macro
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