Searched refs:GL_ALWAYS (Results 1 – 5 of 5) sorted by relevance
41 case GL_ALWAYS: in alphaFunc()
175 IGLProperty stencilFunc = new GLEnumProperty(GLStateType.STENCIL_FUNC, GLEnum.GL_ALWAYS); in createPixelOperationsState()186 GLEnum.GL_ALWAYS); in createPixelOperationsState()
37 GL_ALWAYS(0x0207), enumConstant
288 #define GL_ALWAYS 0x0207 macro
72 #define GL_ALWAYS 0x0207 macro