Searched refs:TextureTarget (Results 1 – 3 of 3) sorted by relevance
689 TextureTarget GLEScontext::GLTextureTargetToLocal(GLenum target) { in GLTextureTargetToLocal()690 TextureTarget value=TEXTURE_2D; in GLTextureTargetToLocal()709 TextureTarget pos = GLTextureTargetToLocal(target); in getBindedTexture()714 TextureTarget pos = GLTextureTargetToLocal(target); in getBindedTexture()719 TextureTarget pos = GLTextureTargetToLocal(target); in setBindedTexture()724 TextureTarget pos = GLTextureTargetToLocal(target); in setTextureEnabled()
28 enum TextureTarget { enum172 static TextureTarget GLTextureTargetToLocal(GLenum target);
189 enum TextureTarget { enum