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Searched refs:colorBuffer (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderControl.cpp247 uint32_t colorBuffer) in rcSetWindowColorBuffer() argument
253 fb->setWindowSurfaceColorBuffer(windowSurface, colorBuffer); in rcSetWindowColorBuffer()
269 static void rcFBPost(uint32_t colorBuffer) in rcFBPost() argument
276 fb->post(colorBuffer); in rcFBPost()
284 static void rcBindTexture(uint32_t colorBuffer) in rcBindTexture() argument
291 fb->bindColorBufferToTexture(colorBuffer); in rcBindTexture()
294 static void rcBindRenderbuffer(uint32_t colorBuffer) in rcBindRenderbuffer() argument
301 fb->bindColorBufferToRenderbuffer(colorBuffer); in rcBindRenderbuffer()
304 static EGLint rcColorBufferCacheFlush(uint32_t colorBuffer, in rcColorBufferCacheFlush() argument
311 static void rcReadColorBuffer(uint32_t colorBuffer, in rcReadColorBuffer() argument
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/sdk/emulator/opengl/host/libs/renderControl_dec/
DrenderControl.in16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
19 GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
21 GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
22 GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)