Searched refs:currTexBind (Results 1 – 1 of 1) sorted by relevance
185 GLint currTexBind; in blitFromCurrentReadBuffer() local187 s_gl2.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()195 s_gl.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer()247 s_gl2.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()251 s_gl.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer()