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/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp840 long long currTime = GetCurrentTimeMS(); in post() local
842 if (currTime - m_statsStartTime >= 1000) { in post()
843 float dt = (float)(currTime - m_statsStartTime) / 1000.0f; in post()
845 m_statsStartTime = currTime; in post()