Searched refs:fb (Results 1 – 9 of 9) sorted by relevance
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | RenderControl.cpp | 33 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion() local 34 if (!fb) { in rcGetEGLVersion() 37 *major = (EGLint)fb->getCaps().eglMajor; in rcGetEGLVersion() 38 *minor = (EGLint)fb->getCaps().eglMinor; in rcGetEGLVersion() 45 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString() local 46 if (!fb) { in rcQueryEGLString() 50 const char *str = s_egl.eglQueryString(fb->getDisplay(), name); in rcQueryEGLString() 118 FrameBuffer *fb = FrameBuffer::getFB(); in rcChooseConfig() local 119 if (!fb) { in rcChooseConfig() 123 return FBConfig::chooseConfig(fb, attribs, configs, configs_size); in rcChooseConfig() [all …]
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D | FrameBuffer.cpp | 113 FrameBuffer *fb = new FrameBuffer(width, height); in initialize() local 114 if (!fb) { in initialize() 124 fb->m_caps.hasGL2 = false; in initialize() 127 fb->m_caps.hasGL2 = s_gl2_enabled; in initialize() 130 fb->m_caps.hasGL2 = false; in initialize() 136 fb->m_eglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); in initialize() 137 if (fb->m_eglDisplay == EGL_NO_DISPLAY) { in initialize() 139 delete fb; in initialize() 143 if (!s_egl.eglInitialize(fb->m_eglDisplay, &fb->m_caps.eglMajor, &fb->m_caps.eglMinor)) { in initialize() 145 delete fb; in initialize() [all …]
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D | ColorBuffer.cpp | 29 FrameBuffer *fb = FrameBuffer::getFB(); in create() local 50 if (!fb->bind_locked()) { in create() 94 if (fb->getCaps().has_eglimage_texture_2d) { in create() 95 cb->m_eglImage = s_egl.eglCreateImageKHR(fb->getDisplay(), in create() 101 cb->m_blitEGLImage = s_egl.eglCreateImageKHR(fb->getDisplay(), in create() 108 fb->unbind_locked(); in create() 140 FrameBuffer *fb = FrameBuffer::getFB(); in ~ColorBuffer() local 141 fb->bind_locked(); in ~ColorBuffer() 144 s_egl.eglDestroyImageKHR(fb->getDisplay(), m_blitEGLImage); in ~ColorBuffer() 147 s_egl.eglDestroyImageKHR(fb->getDisplay(), m_eglImage); in ~ColorBuffer() [all …]
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D | render_api.cpp | 195 FrameBuffer* fb = FrameBuffer::getFB(); in setPostCallback() local 196 if (fb) { in setPostCallback() 197 fb->setPostCallback(onPost, onPostContext); in setPostCallback() 215 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings() local 216 if (fb) { in getHardwareStrings() 217 fb->getGLStrings(vendor, renderer, version); in getHardwareStrings() 290 FrameBuffer *fb = FrameBuffer::getFB(); in setOpenGLDisplayRotation() local 291 if (fb) { in setOpenGLDisplayRotation() 292 fb->setDisplayRotation(zRot); in setOpenGLDisplayRotation() 307 FrameBuffer *fb = FrameBuffer::getFB(); in repaintOpenGLDisplay() local [all …]
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D | WindowSurface.cpp | 61 FrameBuffer *fb = FrameBuffer::getFB(); in create() local 62 const FrameBufferCaps &caps = fb->getCaps(); in create() 159 FrameBuffer *fb = FrameBuffer::getFB(); in blitToColorBuffer() local 160 if (!s_egl.eglMakeCurrent(fb->getDisplay(), m_eglSurface, in blitToColorBuffer() 168 s_egl.eglMakeCurrent(fb->getDisplay(), prevDrawSurf, in blitToColorBuffer() 182 FrameBuffer *fb = FrameBuffer::getFB(); in resizePbuffer() local 193 s_egl.eglMakeCurrent(fb->getDisplay(), EGL_NO_SURFACE, in resizePbuffer() 201 s_egl.eglDestroySurface(fb->getDisplay(), m_eglSurface); in resizePbuffer() 205 const FrameBufferCaps &caps = fb->getCaps(); in resizePbuffer() 217 m_eglSurface = s_egl.eglCreatePbufferSurface(fb->getDisplay(), in resizePbuffer() [all …]
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D | FBConfig.cpp | 62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) in initConfigList() argument 66 if (!fb) { in initConfigList() 70 const FrameBufferCaps &caps = fb->getCaps(); in initConfigList() 71 EGLDisplay dpy = fb->getDisplay(); in initConfigList() 148 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_… in chooseConfig() argument 150 EGLDisplay dpy = fb->getDisplay(); in chooseConfig()
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D | FBConfig.h | 32 static InitConfigStatus initConfigList(FrameBuffer *fb); 37 …static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_si…
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLEScontext.h | 162 void setFramebufferBinding(GLuint fb) { m_framebuffer = fb; } in setFramebufferBinding() argument
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 438 int fb = msg.getArgs(1).getIntValue(0); in transformsForGlBindFramebuffer() local 443 fb); in transformsForGlBindFramebuffer()
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