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Searched refs:m_fbo (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp117 m_fbo(0), in ColorBuffer()
150 if (m_fbo) { in ~ColorBuffer()
151 s_gl.glDeleteFramebuffersOES(1, &m_fbo); in ~ColorBuffer()
301 if (m_fbo) { in bind_fbo()
303 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, m_fbo); in bind_fbo()
307 s_gl.glGenFramebuffersOES(1, &m_fbo); in bind_fbo()
308 s_gl.glBindFramebufferOES(GL_FRAMEBUFFER_OES, m_fbo); in bind_fbo()
315 s_gl.glDeleteFramebuffersOES(1, &m_fbo); in bind_fbo()
316 m_fbo = 0; in bind_fbo()
DColorBuffer.h54 GLuint m_fbo; variable