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Searched refs:m_warYInvertBug (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.h56 bool m_warYInvertBug; variable
DColorBuffer.cpp119 m_warYInvertBug(false) in ColorBuffer()
133 m_warYInvertBug = true; in ColorBuffer()
228 drawTexQuad(!m_warYInvertBug); in blitFromCurrentReadBuffer()