Home
last modified time | relevance | path

Searched refs:p_internalFormat (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.h28 GLenum p_internalFormat);
DColorBuffer.cpp27 GLenum p_internalFormat) in create() argument
33 switch(p_internalFormat) { in create()
DFrameBuffer.h72 HandleType createColorBuffer(int p_width, int p_height, GLenum p_internalFormat);
DFrameBuffer.cpp484 GLenum p_internalFormat) in createColorBuffer() argument
489 ColorBufferPtr cb( ColorBuffer::create(p_width, p_height, p_internalFormat) ); in createColorBuffer()