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Searched refs:p_isGL2 (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderContext.cpp24 bool p_isGL2) in create() argument
46 if (p_isGL2) { in create()
DRenderContext.h30 bool p_isGL2 = false);
DFrameBuffer.h70 HandleType createRenderContext(int p_config, HandleType p_share, bool p_isGL2 = false);
DFrameBuffer.cpp499 bool p_isGL2) in createRenderContext() argument
513 RenderContextPtr rctx( RenderContext::create(p_config, share, p_isGL2) ); in createRenderContext()