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Searched refs:s_gl2_enabled (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DGL2Dispatch.cpp23 int s_gl2_enabled; variable
48 s_gl2_enabled = true; in init_gl2_dispatch()
DGL2Dispatch.h27 extern int s_gl2_enabled;
DFrameBuffer.cpp127 fb->m_caps.hasGL2 = s_gl2_enabled; in initialize()