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Searched refs:texInternalFormat (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DColorBuffer.cpp31 GLenum texInternalFormat = 0; in create() local
36 texInternalFormat = GL_RGB; in create()
42 texInternalFormat = GL_RGBA; in create()
59 int nComp = (texInternalFormat == GL_RGB ? 3 : 4); in create()
64 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat, in create()
66 texInternalFormat, in create()
80 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat, in create()
82 texInternalFormat, in create()
92 cb->m_internalFormat = texInternalFormat; in create()