Searched refs:texInternalFormat (Results 1 – 1 of 1) sorted by relevance
31 GLenum texInternalFormat = 0; in create() local36 texInternalFormat = GL_RGB; in create()42 texInternalFormat = GL_RGBA; in create()59 int nComp = (texInternalFormat == GL_RGB ? 3 : 4); in create()64 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat, in create()66 texInternalFormat, in create()80 s_gl.glTexImage2D(GL_TEXTURE_2D, 0, texInternalFormat, in create()82 texInternalFormat, in create()92 cb->m_internalFormat = texInternalFormat; in create()