Home
last modified time | relevance | path

Searched refs:texture (Results 1 – 25 of 27) sorted by relevance

12

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp243 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit() argument
245 GLuint unit = texture - GL_TEXTURE0; in setActiveTextureUnit()
301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() argument
306 if (texture != 0) { in bindTexture()
308 texrec = (TextureRec*)bsearch(&texture, m_tex.textures, in bindTexture()
312 if (!(texrec = addTextureRec(texture, target))) { in bindTexture()
324 m_tex.activeUnit->texture[TEXTURE_2D] = texture; in bindTexture()
327 m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; in bindTexture()
380 return m_tex.activeUnit->texture[TEXTURE_2D]; in getBoundTexture()
382 return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; in getBoundTexture()
[all …]
DGLClientState.h144 GLenum setActiveTextureUnit(GLenum texture);
169 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
196 GLuint texture[TEXTURE_TARGET_COUNT]; member
/sdk/emulator/opengl/tests/ut_renderer/
DRendererContext.cpp44 void RendererContext::setActiveTexture(GLenum texture) in setActiveTexture() argument
46 m_activeTexture = texture - GL_TEXTURE0; in setActiveTexture()
49 void RendererContext::setTex2DBind(GLuint texture) in setTex2DBind() argument
51 m_tex2DBind[m_activeTexture] = texture; in setTex2DBind()
62 r->texture = m_tex2DBind[m_activeTexture]; in addPendingCropRect()
DRendererContext.h32 GLuint texture; member
46 void setActiveTexture(GLenum texture);
48 void setTex2DBind(GLuint texture);
57 void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; } in setClientActiveTexture() argument
DRenderingThread.cpp96 void RenderingThread::s_glActiveTexture(GLenum texture) in s_glActiveTexture() argument
98 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return; in s_glActiveTexture()
100 m_tls->m_currentContext->setActiveTexture(texture); in s_glActiveTexture()
101 m_tls->m_glActiveTexture(texture); in s_glActiveTexture()
104 void RenderingThread::s_glBindTexture(GLenum target, GLuint texture) in s_glBindTexture() argument
106 if (target == GL_TEXTURE_2D) m_tls->m_currentContext->setTex2DBind(texture); in s_glBindTexture()
107 m_tls->m_glBindTexture(target, texture); in s_glBindTexture()
122 void RenderingThread::s_glClientActiveTexture(GLenum texture) in s_glClientActiveTexture() argument
124 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return; in s_glClientActiveTexture()
125 m_tls->m_currentContext->setClientActiveTexture(texture); in s_glClientActiveTexture()
[all …]
DRenderingThread.h86 static void s_glActiveTexture(GLenum texture);
87 static void s_glBindTexture(GLenum target, GLuint texture);
90 static void s_glClientActiveTexture(GLenum texture);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DDummyGLfuncs.cpp19 void GLAPIENTRY dummy_glActiveTexture ( GLenum texture ){} in dummy_glActiveTexture() argument
21 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture){} in dummy_glBindTexture() argument
63 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture){return false;} in dummy_glIsTexture() argument
87 void GLAPIENTRY dummy_glClientActiveTexture( GLenum texture ){} in dummy_glClientActiveTexture() argument
161 …fferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){} in dummy_glFramebufferTexture1DEXT() argument
162 …fferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){} in dummy_glFramebufferTexture2DEXT() argument
163 …rTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi… in dummy_glFramebufferTexture3DEXT() argument
256 …ebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){} in dummy_glFramebufferTexture2D() argument
DDummyGLfuncs.h26 void GLAPIENTRY dummy_glActiveTexture ( GLenum texture );
28 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture);
70 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture);
94 void GLAPIENTRY dummy_glClientActiveTexture( GLenum texture );
168 …ufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
169 …ufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
170 …rTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
263 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
DGLEScontext.cpp148 m_texState[i][j].texture = 0; in init()
664 *params = m_texState[m_activeTexture][TEXTURE_CUBE_MAP].texture; in glGetIntegerv()
668 *params = m_texState[m_activeTexture][TEXTURE_2D].texture; in glGetIntegerv()
710 return m_texState[m_activeTexture][pos].texture; in getBindedTexture()
715 return m_texState[unit-GL_TEXTURE0][pos].texture; in getBindedTexture()
720 m_texState[m_activeTexture][pos].texture = tex; in setBindedTexture()
DGLDispatch.cpp213 …exture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = N…
214 …exture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = N…
215 …exture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h36 static void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
80 static GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
110 …ferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
111 …ferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
112 …exture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
121 static void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
DGLEScontext.h35 GLuint texture; member
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.h34 void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
46 void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
98 GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
DGLEScmImp.cpp227 GL_API GLboolean GL_APIENTRY glIsTexture( GLuint texture) { in glIsTexture() argument
230 if(texture == 0) // Special case in glIsTexture()
233 TextureData* tex = getTextureData(texture); in glIsTexture()
265 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) { in glActiveTexture() argument
267 SET_ERROR_IF(!GLEScmValidate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); in glActiveTexture()
268 ctx->setActiveTexture(texture); in glActiveTexture()
269 ctx->dispatcher().glActiveTexture(texture); in glActiveTexture()
303 GL_API void GL_APIENTRY glBindTexture( GLenum target, GLuint texture) { in glBindTexture() argument
308 ObjectLocalName localTexName = TextureLocalName(target,texture); in glBindTexture()
327 ctx->setBindedTexture(target,texture); in glBindTexture()
[all …]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java886 int texture = msg.getArgs(1).getIntValue(i); in transformsForGlGenTextures() local
891 texture)); in transformsForGlGenTextures()
904 int texture) { in transformsToResetBoundTextureUnits() argument
916 Predicates.matchesInteger(texture) /* only if currently bound to @texture */ )); in transformsToResetBoundTextureUnits()
927 int texture = msg.getArgs(1).getIntValue(i); in transformsForGlDeleteTextures() local
932 texture)); in transformsForGlDeleteTextures()
933 transforms.addAll(transformsToResetBoundTextureUnits(msg.getContextId(), texture)); in transformsForGlDeleteTextures() local
941 GLEnum texture = GLEnum.valueOf(msg.getArgs(0).getIntValue(0)); in transformsForGlActiveTexture() local
942 Integer textureIndex = Integer.valueOf((int)(texture.value - GLEnum.GL_TEXTURE0.value)); in transformsForGlActiveTexture()
981 Integer texture = Integer.valueOf(msg.getArgs(1).getIntValue(0)); in transformsForGlBindTexture() local
[all …]
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in1 GL_ENTRY(void, glActiveTexture, GLenum texture)
7 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
48 …mebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
88 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
155 …Texture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
178 …ltisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
196 GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pn…
Dgl2.attrib436 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
508 #void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint…
/sdk/emulator/opengl/host/libs/Translator/EGL/
DClientAPIExts.in156 (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level),
157 (target, attachment, textarget, texture, level))
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp143 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture){ in glActiveTexture() argument
145 SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxTexUnits()),GL_INVALID_ENUM); in glActiveTexture()
146 ctx->setActiveTexture(texture); in glActiveTexture()
147 ctx->dispatcher().glActiveTexture(texture); in glActiveTexture()
244 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture){ in glBindTexture() argument
249 ObjectLocalName localTexName = TextureLocalName(target,texture); in glBindTexture()
268 ctx->setBindedTexture(target,texture); in glBindTexture()
694 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){ in glFramebufferTexture2D() argument
704 if(texture) { in glFramebufferTexture2D()
705 if (!ctx->shareGroup()->isObject(TEXTURE,texture)) { in glFramebufferTexture2D()
[all …]
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2ext.h574 …Texture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
581 …EXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi…
838 …TISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
909 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint lev…
918 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GL…
Dgl2.h474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
521 …ebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in9 void, glActiveTexture, GLenum texture
29 void, glBindTexture, GLenum target, GLuint texture
60 void, glClientActiveTexture, GLenum texture
156 void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLin…
174 void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, G…
175 …ltisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
176 …ltisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
177 void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture
178 void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture
179 void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLi…
[all …]
/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in39 GL_ENTRY(void, glActiveTexture, GLenum texture)
42 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
50 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
236 …ufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
273 …ltisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
289 GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pn…
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h633 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
Dglext.h660 …fferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
676 …EXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
962 …TISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
1017 GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, …
1026 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GL…

12