/system/core/libcorkscrew/ |
D | test.cpp | 8 backtrace_frame_t* frames = (backtrace_frame_t*) malloc(sizeof(backtrace_frame_t) * MAX_DEPTH); in do_backtrace() local 9 ssize_t frame_count = unwind_backtrace(frames, 0, MAX_DEPTH); in do_backtrace() 16 get_backtrace_symbols(frames, frame_count, backtrace_symbols); in do_backtrace() 20 format_backtrace_line(i, &frames[i], &backtrace_symbols[i], in do_backtrace() 34 symbol = find_symbol(symbols, frames[i].absolute_pc); in do_backtrace() 37 int offset = frames[i].absolute_pc - symbol->start; in do_backtrace() 48 free(frames); in do_backtrace()
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D | backtrace.c | 170 ssize_t frames = -1; in unwind_backtrace_thread() local 222 frames = g_unwind_signal_state.returned_frames; in unwind_backtrace_thread() 230 return frames; in unwind_backtrace_thread() 253 void get_backtrace_symbols(const backtrace_frame_t* backtrace, size_t frames, in get_backtrace_symbols() argument 256 for (size_t i = 0; i < frames; i++) { in get_backtrace_symbols() 280 const backtrace_frame_t* backtrace, size_t frames, in get_backtrace_symbols_ptrace() argument 282 for (size_t i = 0; i < frames; i++) { in get_backtrace_symbols_ptrace() 304 void free_backtrace_symbols(backtrace_symbol_t* backtrace_symbols, size_t frames) { in free_backtrace_symbols() argument 305 for (size_t i = 0; i < frames; i++) { in free_backtrace_symbols()
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/system/core/include/corkscrew/ |
D | backtrace.h | 83 void get_backtrace_symbols(const backtrace_frame_t* backtrace, size_t frames, 92 const backtrace_frame_t* backtrace, size_t frames, 98 void free_backtrace_symbols(backtrace_symbol_t* backtrace_symbols, size_t frames);
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/system/core/debuggerd/ |
D | backtrace.c | 95 ssize_t frames = unwind_backtrace_ptrace(tid, context, backtrace, 0, STACK_DEPTH); in dump_thread() local 96 if (frames <= 0) { in dump_thread() 100 get_backtrace_symbols_ptrace(context, backtrace, frames, backtrace_symbols); in dump_thread() 101 for (size_t i = 0; i < (size_t)frames; i++) { in dump_thread() 107 free_backtrace_symbols(backtrace_symbols, frames); in dump_thread()
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D | tombstone.c | 235 const backtrace_frame_t* backtrace, size_t frames) { in dump_backtrace() argument 240 get_backtrace_symbols_ptrace(context, backtrace, frames, backtrace_symbols); in dump_backtrace() 241 for (size_t i = 0; i < frames; i++) { in dump_backtrace() 247 free_backtrace_symbols(backtrace_symbols, frames); in dump_backtrace() 299 const backtrace_frame_t* backtrace, size_t frames) { in dump_stack() argument 302 for (size_t i = 0; i < frames; i++) { in dump_stack() 353 ssize_t frames = unwind_backtrace_ptrace(tid, context, backtrace, 0, STACK_DEPTH); in dump_backtrace_and_stack() local 354 if (frames > 0) { in dump_backtrace_and_stack() 355 dump_backtrace(context, log, tid, at_fault, backtrace, frames); in dump_backtrace_and_stack() 356 dump_stack(context, log, tid, at_fault, backtrace, frames); in dump_backtrace_and_stack()
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/system/media/audio_utils/ |
D | resampler.c | 239 int frames = speex_resampler_get_input_latency(rsmp->speex_resampler); in create_resampler() local 240 rsmp->speex_delay_ns = (int32_t)((1000000000 * (int64_t)frames) / rsmp->in_sample_rate); in create_resampler() 241 frames = speex_resampler_get_output_latency(rsmp->speex_resampler); in create_resampler() 242 rsmp->speex_delay_ns += (int32_t)((1000000000 * (int64_t)frames) / rsmp->out_sample_rate); in create_resampler()
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D | echo_reference.c | 213 size_t frames = buffer->frame_count; in echo_reference_write() local 214 while (frames--) { in echo_reference_write()
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D | tinysndfile.c | 200 handle->info.frames = handle->remaining; in sf_open_read()
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/system/media/audio_utils/include/audio_utils/ |
D | sndfile.h | 35 sf_count_t frames; member
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/system/core/charger/ |
D | charger.c | 103 struct frame *frames; member 176 .frames = batt_anim_frames, 656 struct frame *frame = &batt_anim->frames[batt_anim->cur_frame]; in draw_battery() 712 disp_time = batt_anim->frames[batt_anim->cur_frame].disp_time; in update_screen_state() 726 if (batt_cap < batt_anim->frames[i].min_capacity) in update_screen_state() 732 disp_time = batt_anim->frames[batt_anim->cur_frame].disp_time * 2; in update_screen_state() 767 batt_anim->frames[batt_anim->cur_frame].level_only) in update_screen_state() 988 struct frame *frame = &charger->batt_anim->frames[i]; in main()
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