Searched refs:left (Results 1 – 14 of 14) sorted by relevance
/system/core/sh/ |
D | arith.y | 63 %left ARITH_OR 64 %left ARITH_AND 65 %left ARITH_BOR 66 %left ARITH_BXOR 67 %left ARITH_BAND 68 %left ARITH_EQ ARITH_NE 69 %left ARITH_LT ARITH_GT ARITH_GE ARITH_LE 70 %left ARITH_LSHIFT ARITH_RSHIFT 71 %left ARITH_ADD ARITH_SUB 72 %left ARITH_MUL ARITH_DIV ARITH_REM [all …]
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D | TOUR | 99 which call error when there is no memory left. It also defines a
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/system/extras/tests/sdcard/ |
D | sdcard_perf_test.cpp | 307 size_t left = testCase->dataSize(); in readData() local 309 while (left > 0) in readData() 314 if (chunk_size > left) in readData() 316 chunk_size = left; in readData() 317 left = 0; in readData() 321 left -= chunk_size; in readData() 378 size_t left = size; in testRead() local 379 while (left > 0) in testRead() 381 if (chunk_size > left) in testRead() 383 chunk_size = left; in testRead() [all …]
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/system/media/audio_utils/include/audio_utils/ |
D | primitives.h | 154 int32_t mulAddRL(int left, uint32_t inRL, uint32_t vRL, int32_t a) in mulAddRL() argument 158 if (left) { in mulAddRL() 171 if (left) { in mulAddRL() 183 int32_t mulRL(int left, uint32_t inRL, uint32_t vRL) in mulRL() argument 187 if (left) { in mulRL() 200 if (left) { in mulRL()
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/system/core/libpixelflinger/ |
D | trap.cpp | 216 if (l < GGLint(c->state.scissor.left)) { in aa_nice_pointx() 217 xstart += TRI_FROM_INT(c->state.scissor.left-l); in aa_nice_pointx() 218 l = GGLint(c->state.scissor.left); in aa_nice_pointx() 281 if (l < GGLint(c->state.scissor.left)) { in aa_pointx() 282 xstart += TRI_FROM_INT(c->state.scissor.left-l); in aa_pointx() 283 l = GGLint(c->state.scissor.left); in aa_pointx() 424 if (l < GGLint(c->state.scissor.left)) in recti() 425 l = GGLint(c->state.scissor.left); in recti() 544 const int32_t minx = max(bminx, c->state.scissor.left); in trianglex_small() 719 triangle_sweep_edges( Edge* left, in triangle_sweep_edges() argument [all …]
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D | raster.cpp | 76 if (xd < GGLint(c->state.scissor.left)) { in ggl_copyPixels() 77 GGLint offset = GGLint(c->state.scissor.left) - xd; in ggl_copyPixels() 78 xd = GGLint(c->state.scissor.left); in ggl_copyPixels()
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D | clear.cpp | 99 const uint32_t l = c->state.scissor.left; in ggl_clear()
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D | pixelflinger.cpp | 603 c->state.scissor.left = max(0, l); in ggl_set_scissor() 608 c->state.scissor.left = 0; in ggl_set_scissor()
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/system/core/libcutils/tests/memset_mips/ |
D | memset_omips.S | 58 andi t0, a2, 0x7 # Enough left for one loop iteration? 62 move a2, t0 # a2 is now # of bytes left after loop
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D | memset_cmips.S | 104 # 96 bytes left. The value "96" is calculated as needed buffer for
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/system/core/init/ |
D | init_parser.c | 196 int left = dst_size - 1; in expand_props() local 209 while (*src_ptr && left > 0) { in expand_props() 218 while (left-- > 0 && *src_ptr) in expand_props() 225 ret = push_chars(&dst_ptr, &left, src_ptr, c - src_ptr); in expand_props() 233 left--; in expand_props() 279 ret = push_chars(&dst_ptr, &left, prop_val, prop_val_len); in expand_props()
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/system/media/camera/docs/ |
D | html.mako | 30 ….kind { color: #eeeeee; font-size: 1.2em; font-weight: bold; padding-left: 1.5em; background-color… 40 td,th { border: 1px solid; border-color: #aaaaaa; padding-left: 0.5em; padding-right: 0.5em } 54 .entry_name { color: #333333; padding-left:1.0em; font-size:1.1em; font-family: monospace; } 59 .entry_type_visibility { font-weight: bolder; padding-left:1em} 64 .entry ul { margin: 0 0 0 0; list-style-position: inside; padding-left: 0.5em; }
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/system/core/include/system/ |
D | window.h | 59 int32_t left; member
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 330 uint32_t left;
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