Searched refs:tx (Results 1 – 4 of 4) sorted by relevance
/system/core/libpixelflinger/ |
D | picker.cpp | 135 const texture_t& tx = c->state.texture[i]; in ggl_pick() local 136 if (tx.enable) { in ggl_pick() 138 t |= GGL_BUILD_NEEDS(tx.surface.format, T_FORMAT); in ggl_pick() 139 t |= GGL_BUILD_NEEDS(ggl_env_to_needs(tx.env), T_ENV); in ggl_pick() 141 if (tx.s_coord==GGL_ONE_TO_ONE && tx.t_coord==GGL_ONE_TO_ONE) { in ggl_pick() 146 t |= GGL_BUILD_NEEDS(ggl_wrap_to_needs(tx.s_wrap), T_S_WRAP); in ggl_pick() 147 t |= GGL_BUILD_NEEDS(ggl_wrap_to_needs(tx.t_wrap), T_T_WRAP); in ggl_pick() 149 if (tx.mag_filter == GGL_LINEAR) { in ggl_pick() 152 if (tx.min_filter == GGL_LINEAR) { in ggl_pick()
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D | scanline.cpp | 699 texture_t& tx = c->state.texture[i]; in scanline() local 700 if (!tx.enable) in scanline() 702 texture_iterators_t& ti = tx.iterators; in scanline() 706 if (tx.s_coord != GGL_ONE_TO_ONE) { in scanline() 707 const int w = tx.surface.width; in scanline() 708 u = wrapping(tc[i].s, w, tx.s_wrap); in scanline() 711 u = (((tx.shade.is0>>16) + x)<<16) + FIXED_HALF; in scanline() 715 if (tx.t_coord != GGL_ONE_TO_ONE) { in scanline() 716 const int h = tx.surface.height; in scanline() 717 v = wrapping(tc[i].t, h, tx.t_wrap); in scanline() [all …]
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.cpp | 376 int tx = scratches.obtain(); in build_scanline_prolog() local 378 AND(AL, 0, tx, Rx, imm(GGL_DITHER_MASK)); in build_scanline_prolog() 380 ADD(AL, 0, tx, tx, reg_imm(ty, LSL, GGL_DITHER_ORDER_SHIFT)); in build_scanline_prolog() 381 ORR(AL, 0, parts.count.reg, tx, reg_imm(parts.count.reg, LSL, 16)); in build_scanline_prolog()
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/system/core/logcat/ |
D | event.logtags | 102 52001 http_stats (useragent|3),(response|2|3),(processing|2|3),(tx|1|2),(rx|1|2)
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