Searched refs:ydzdy (Results 1 – 3 of 3) sorted by relevance
421 int ydzdy = parts.z.reg; in build_scanline_prolog() local423 CONTEXT_LOAD(ydzdy, iterators.ydzdy); // 1.31 fixed-point in build_scanline_prolog()424 MLA(AL, 0, parts.z.reg, Rx, dzdx, ydzdy); in build_scanline_prolog()
656 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; in scanline()1630 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); in init_y()1813 ci.ydzdy += c->shade.dzdy; in step_y__generic()1832 c->iterators.ydzdy += c->shade.dzdy; in step_y__nop()1843 ci.ydzdy += c->shade.dzdy; in step_y__smooth()1850 ci.ydzdy += c->shade.dzdy; in step_y__w()1858 ci.ydzdy += c->shade.dzdy; in step_y__tmu()
447 GGLfixed ydzdy;