Searched refs:texture (Results 1 – 1 of 1) sorted by relevance
50 GGLSurface* texture; member232 if (!font->texture) return x; in gr_text()234 bold = bold && (font->texture->height != font->cheight); in gr_text()239 gl->bindTexture(gl, font->texture); in gr_text()329 int res = res_create_surface("font", (void**)&(gr_font->texture)); in gr_init_font()334 gr_font->cwidth = gr_font->texture->width / 96; in gr_init_font()335 gr_font->cheight = gr_font->texture->height / 2; in gr_init_font()340 gr_font->texture = malloc(sizeof(*gr_font->texture)); in gr_init_font()341 gr_font->texture->width = font.width; in gr_init_font()342 gr_font->texture->height = font.height; in gr_init_font()[all …]