Searched refs:mSize (Results 1 – 3 of 3) sorted by relevance
505 protected float mSize;520 mSize = size;534 && distanceTo(other) <= Math.max(mSize, other.mSize)535 + Math.min(mSize, other.mSize) * 0.5f;569 while (mPositionX <= -mSize) {570 mPositionX += width + mSize * 2;572 while (mPositionX >= width + mSize) {573 mPositionX -= width + mSize * 2;575 while (mPositionY <= -mSize) {576 mPositionY += height + mSize * 2;[all …]
502 protected float mSize; field in GameView.Sprite517 mSize = size; in setSize()531 && distanceTo(other) <= Math.max(mSize, other.mSize) in collidesWith()532 + Math.min(mSize, other.mSize) * 0.5f; in collidesWith()593 while (mPositionX <= -mSize) { in wrapAtPlayfieldBoundary()594 mPositionX += width + mSize * 2; in wrapAtPlayfieldBoundary()596 while (mPositionX >= width + mSize) { in wrapAtPlayfieldBoundary()597 mPositionX -= width + mSize * 2; in wrapAtPlayfieldBoundary()599 while (mPositionY <= -mSize) { in wrapAtPlayfieldBoundary()600 mPositionY += height + mSize * 2; in wrapAtPlayfieldBoundary()[all …]
180 private final int mSize; field in ImageDetailActivity.ImagePagerAdapter184 mSize = size; in ImagePagerAdapter()189 return mSize; in getCount()