/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
D | FloatQuad.h | 41 class PLATFORM_EXPORT FloatQuad { 43 FloatQuad() in FloatQuad() function 47 … FloatQuad(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3, const FloatPoint& p4) in FloatQuad() function 55 FloatQuad(const FloatRect& inRect) in FloatQuad() function 89 bool containsQuad(const FloatQuad&) const; 148 inline FloatQuad& operator+=(FloatQuad& a, const FloatSize& b) 154 inline FloatQuad& operator-=(FloatQuad& a, const FloatSize& b) 160 inline bool operator==(const FloatQuad& a, const FloatQuad& b) 168 inline bool operator!=(const FloatQuad& a, const FloatQuad& b)
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D | TransformState.h | 44 TransformState(TransformDirection mappingDirection, const FloatPoint& p, const FloatQuad& quad) in TransformState() 63 TransformState(TransformDirection mappingDirection, const FloatQuad& quad) in TransformState() 76 void setQuad(const FloatQuad& quad) in setQuad() 97 FloatQuad lastPlanarQuad() const { return m_lastPlanarQuad; } in lastPlanarQuad() 101 FloatQuad mappedQuad(bool* wasClamped = 0) const; 110 FloatQuad m_lastPlanarQuad;
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D | FloatQuad.cpp | 84 FloatRect FloatQuad::boundingBox() const in boundingBox() 100 bool FloatQuad::isRectilinear() const in isRectilinear() 106 bool FloatQuad::containsPoint(const FloatPoint& p) const in containsPoint() 112 bool FloatQuad::containsQuad(const FloatQuad& other) const in containsQuad() 140 bool FloatQuad::intersectsRect(const FloatRect& rect) const in intersectsRect() 208 bool FloatQuad::intersectsCircle(const FloatPoint& center, float radius) const in intersectsCircle() 217 bool FloatQuad::intersectsEllipse(const FloatPoint& center, const FloatSize& radii) const in intersectsEllipse() 221 FloatQuad transformedQuad(*this); in intersectsEllipse() 230 bool FloatQuad::isCounterclockwise() const in isCounterclockwise()
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D | TransformState.cpp | 172 FloatQuad TransformState::mappedQuad(bool* wasClamped) const in mappedQuad() 177 FloatQuad quad = m_lastPlanarQuad; in mappedQuad()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | HitTestingTransformState.h | 45 …HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) in create() 60 FloatQuad mappedQuad() const; 61 FloatQuad mappedArea() const; 66 FloatQuad m_lastPlanarQuad; 67 FloatQuad m_lastPlanarArea; 72 HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) in HitTestingTransformState()
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D | HitTestLocation.h | 50 HitTestLocation(const FloatPoint&, const FloatQuad&); 80 const FloatQuad& transformedRect() const { return m_transformedRect; } in transformedRect() 92 FloatQuad m_transformedRect;
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D | HitTestingTransformState.cpp | 73 FloatQuad HitTestingTransformState::mappedQuad() const in mappedQuad() 78 FloatQuad HitTestingTransformState::mappedArea() const in mappedArea()
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D | RenderText.h | 66 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; 67 …void absoluteQuadsForRange(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = INT_… 70 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
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D | HitTestLocation.cpp | 62 HitTestLocation::HitTestLocation(const FloatPoint& point, const FloatQuad& quad) in HitTestLocation() 81 m_transformedRect = FloatQuad(m_boundingBox); in HitTestLocation()
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/external/chromium_org/third_party/WebKit/Source/core/page/ |
D | TouchAdjustment.cpp | 50 SubtargetGeometry(Node* node, const FloatQuad& quad) in SubtargetGeometry() 56 FloatQuad quad() const { return m_quad; } in quad() 61 FloatQuad m_quad; 125 static inline void appendQuadsToSubtargetList(Vector<FloatQuad>& quads, Node* node, SubtargetGeomet… in appendQuadsToSubtargetList() 127 Vector<FloatQuad>::const_iterator it = quads.begin(); in appendQuadsToSubtargetList() 128 const Vector<FloatQuad>::const_iterator end = quads.end(); in appendQuadsToSubtargetList() 138 Vector<FloatQuad> quads; in appendBasicSubtargetsForNode() 166 Vector<FloatQuad> quads; in appendContextSubtargetsForNode() 197 Vector<FloatQuad> quads; in appendContextSubtargetsForNode() 208 Vector<FloatQuad> quads; in appendZoomableSubtargets() [all …]
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/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
D | InspectorOverlay.h | 103 Vector<FloatQuad> quads; 133 void highlightQuad(PassOwnPtr<FloatQuad>, const HighlightConfig&); 137 bool getBoxModel(Node*, Vector<FloatQuad>*); 171 OwnPtr<FloatQuad> m_highlightQuad;
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D | InspectorOverlay.cpp | 99 Path quadToPath(const FloatQuad& quad) in quadToPath() 110 void drawOutlinedQuad(GraphicsContext* context, const FloatQuad& quad, const Color& fillColor, cons… in drawOutlinedQuad() 134 static void contentsQuadToPage(const FrameView* mainView, const FrameView* view, FloatQuad& quad) in contentsQuadToPage() 143 static bool buildNodeQuads(Node* node, Vector<FloatQuad>& quads) in buildNodeQuads() 200 FloatQuad absContentQuad = renderer->localToAbsoluteQuad(FloatRect(contentBox)); in buildNodeQuads() 201 FloatQuad absPaddingQuad = renderer->localToAbsoluteQuad(FloatRect(paddingBox)); in buildNodeQuads() 202 FloatQuad absBorderQuad = renderer->localToAbsoluteQuad(FloatRect(borderBox)); in buildNodeQuads() 203 FloatQuad absMarginQuad = renderer->localToAbsoluteQuad(FloatRect(marginBox)); in buildNodeQuads() 236 static void buildQuadHighlight(Page* page, const FloatQuad& quad, const HighlightConfig& highlightC… in buildQuadHighlight() 379 void InspectorOverlay::highlightQuad(PassOwnPtr<FloatQuad> quad, const HighlightConfig& highlightCo… in highlightQuad() [all …]
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D | TimelineRecordFactory.h | 42 class FloatQuad; variable 97 …static PassRefPtr<JSONObject> createPaintData(const FloatQuad&, long long layerRootNodeId, int gra… 103 static void appendLayoutRoot(JSONObject* data, const FloatQuad&, long long rootNodeId);
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/external/chromium_org/third_party/WebKit/Source/web/ |
D | LinkHighlight.cpp | 150 …adToCompositedLayer(const FloatQuad& targetSpaceQuad, RenderObject* targetRenderer, RenderObject* … in convertTargetSpaceQuadToCompositedLayer() 177 static void addQuadToPath(const FloatQuad& quad, Path& path) in addQuadToPath() 195 Vector<FloatQuad> quads; in computeHighlightLayerPathAndPosition() 204 FloatQuad absoluteQuad = quads[quadIndex]; in computeHighlightLayerPathAndPosition() 208 FloatQuad transformedQuad; in computeHighlightLayerPathAndPosition()
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D | ExternalPopupMenu.h | 40 class FloatQuad; variable 65 …virtual void show(const WebCore::FloatQuad& controlPosition, const WebCore::IntSize&, int index) O…
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D | PopupContainer.h | 78 …void showInRect(const FloatQuad& controlPosition, const IntSize& controlSize, FrameView*, int inde… 152 FloatQuad m_controlPosition;
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/external/chromium_org/third_party/WebKit/Source/platform/ |
D | PopupMenu.h | 29 class FloatQuad; variable 37 virtual void show(const FloatQuad& controlPosition, const IntSize& controlSize, int index) = 0;
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/external/chromium_org/third_party/WebKit/Source/core/dom/ |
D | ClientRectList.h | 43 …static PassRefPtr<ClientRectList> create(const Vector<FloatQuad>& quads) { return adoptRef(new Cli… in create() 51 explicit ClientRectList(const Vector<FloatQuad>&);
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D | Range.h | 45 class FloatQuad; variable 127 …void textQuads(Vector<FloatQuad>&, bool useSelectionHeight = false, RangeInFixedPosition* = 0) con… 128 void getBorderAndTextQuads(Vector<FloatQuad>&) const;
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/external/chromium_org/third_party/WebKit/public/platform/ |
D | WebFloatQuad.h | 65 WebFloatQuad& operator=(const WebCore::FloatQuad& q) 73 WebFloatQuad(const WebCore::FloatQuad& q) in WebFloatQuad()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | RenderSVGModelObject.cpp | 75 FloatQuad containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer); in outlineBoundsForRepaint() 86 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 173 void RenderSVGModelObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) in absoluteFocusRingQuads() 175 quads.append(localToAbsoluteQuad(FloatQuad(repaintRectInLocalCoordinates()))); in absoluteFocusRingQuads()
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D | RenderSVGModelObject.h | 57 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const; 80 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL;
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
D | TransformationMatrix.h | 43 class FloatQuad; variable 141 FloatQuad mapQuad(const FloatQuad&) const; 150 FloatQuad projectQuad(const FloatQuad&, bool* clamped = 0) const; 153 LayoutRect clampedBoundsOfProjectedQuad(const FloatQuad&) const;
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D | AffineTransform.h | 38 class FloatQuad; variable 70 FloatQuad mapQuad(const FloatQuad&) const;
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D | AffineTransform.cpp | 282 FloatQuad result; in mapRect() 290 FloatQuad AffineTransform::mapQuad(const FloatQuad& q) const in mapQuad() 293 FloatQuad mappedQuad(q); in mapQuad() 298 FloatQuad result; in mapQuad()
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