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Searched refs:YUV (Results 1 – 20 of 20) sorted by relevance

/external/chromium_org/media/base/simd/
Dconvert_rgb_to_yuv_ssse3.inc8 ; The main code that converts RGB pixels to YUV pixels. This function roughly
9 ; consists of three parts: converting one ARGB pixel to YUV pixels, converting
10 ; two ARGB pixels to YUV pixels, and converting four ARGB pixels to YUV pixels.
48 ; colorspace to YUV. This code stores one Y pixel, one U pixel, and one V
78 ; pixels and convert their colorspace to YUV. This code stores two Y pixels,
110 ; Read four ARGB pixels and convert their colorspace to YUV. This code stores
Dlinear_scale_yuv_to_rgb_mmx.inc42 ; code they don't mix up. This allows R3q to be used for YUV table.
104 ; Define macros for scaling YUV components since they are reused.
/external/webp/examples/
Ddwebp.c65 YUV, enumerator
255 const int pad = (format == YUV) ? 0 : 1; in WritePGMOrYUV()
323 } else if (format == PGM || format == YUV) { in SaveOutput()
412 format = YUV; in main()
485 case YUV: in main()
/external/libvpx/libvpx/third_party/libyuv/
DREADME.webm8 libyuv is an open source project that includes YUV conversion and scaling
/external/chromium_org/third_party/mesa/src/docs/
DWL_bind_wayland_display.spec99 YUV formats. Depending on the exact YUV format in use, the
/external/mesa3d/docs/
DWL_bind_wayland_display.spec99 YUV formats. Depending on the exact YUV format in use, the
/external/qemu/distrib/sdl-1.2.15/
DREADME.PicoGUI34 - YUV overlays will be helpful for watching video on set top boxes or other
DWhatsNew112 The YUV overlay structure has been changed to use an array of
113 pitches and pixels representing the planes of a YUV image, to
116 of the image, while packed pixel YUV formats just have one plane.
285 Added YUV video overlay support.
286 The supported YUV formats are: YV12, IYUV, YUY2, UYVY, and YVYU.
DREADME.RISCOS83 video - Mostly done. Doesn't cover gamma, YUV-overlay or OpenGL.
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
DREADME51 3) YUV blits for textured Xv.
/external/mesa3d/src/gallium/state_trackers/xa/
DREADME51 3) YUV blits for textured Xv.
/external/mesa3d/src/gallium/auxiliary/util/
Du_format_parse.py41 YUV = 'yuv' variable
Du_format.csv140 # YUV formats
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
Du_format_parse.py41 YUV = 'yuv' variable
Du_format.csv140 # YUV formats
/external/webp/
DREADME159 -s <int> <int> ......... Input size (width x height) for YUV
254 -pgm ......... save the raw YUV samples as a grayscale PGM
256 -yuv ......... save the raw YUV samples in flat layout.
/external/chromium_org/ppapi/api/dev/
Dppb_video_capture_dev.idl39 * The buffers contain the pixel data for a frame. The format is planar YUV
/external/chromium_org/ppapi/api/private/
Dpp_content_decryptor.idl198 * <code>PP_DecryptedFramePlanes</code> provides YUV plane index values for
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
DSDL_QuartzVideo.m235 * which causes SDL to make an RGB surface and manage the YUV overlay
236 * in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
/external/chromium_org/content/browser/renderer_host/
Dcompositing_iosurface_mac.mm541 // Make coordinates and sizes even because we letterbox in YUV space right