Searched refs:YUV (Results 1 – 20 of 20) sorted by relevance
/external/chromium_org/media/base/simd/ |
D | convert_rgb_to_yuv_ssse3.inc | 8 ; The main code that converts RGB pixels to YUV pixels. This function roughly 9 ; consists of three parts: converting one ARGB pixel to YUV pixels, converting 10 ; two ARGB pixels to YUV pixels, and converting four ARGB pixels to YUV pixels. 48 ; colorspace to YUV. This code stores one Y pixel, one U pixel, and one V 78 ; pixels and convert their colorspace to YUV. This code stores two Y pixels, 110 ; Read four ARGB pixels and convert their colorspace to YUV. This code stores
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D | linear_scale_yuv_to_rgb_mmx.inc | 42 ; code they don't mix up. This allows R3q to be used for YUV table. 104 ; Define macros for scaling YUV components since they are reused.
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/external/webp/examples/ |
D | dwebp.c | 65 YUV, enumerator 255 const int pad = (format == YUV) ? 0 : 1; in WritePGMOrYUV() 323 } else if (format == PGM || format == YUV) { in SaveOutput() 412 format = YUV; in main() 485 case YUV: in main()
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/external/libvpx/libvpx/third_party/libyuv/ |
D | README.webm | 8 libyuv is an open source project that includes YUV conversion and scaling
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/external/chromium_org/third_party/mesa/src/docs/ |
D | WL_bind_wayland_display.spec | 99 YUV formats. Depending on the exact YUV format in use, the
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/external/mesa3d/docs/ |
D | WL_bind_wayland_display.spec | 99 YUV formats. Depending on the exact YUV format in use, the
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/external/qemu/distrib/sdl-1.2.15/ |
D | README.PicoGUI | 34 - YUV overlays will be helpful for watching video on set top boxes or other
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D | WhatsNew | 112 The YUV overlay structure has been changed to use an array of 113 pitches and pixels representing the planes of a YUV image, to 116 of the image, while packed pixel YUV formats just have one plane. 285 Added YUV video overlay support. 286 The supported YUV formats are: YV12, IYUV, YUY2, UYVY, and YVYU.
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D | README.RISCOS | 83 video - Mostly done. Doesn't cover gamma, YUV-overlay or OpenGL.
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
D | README | 51 3) YUV blits for textured Xv.
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | README | 51 3) YUV blits for textured Xv.
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_format_parse.py | 41 YUV = 'yuv' variable
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D | u_format.csv | 140 # YUV formats
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
D | u_format_parse.py | 41 YUV = 'yuv' variable
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D | u_format.csv | 140 # YUV formats
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/external/webp/ |
D | README | 159 -s <int> <int> ......... Input size (width x height) for YUV 254 -pgm ......... save the raw YUV samples as a grayscale PGM 256 -yuv ......... save the raw YUV samples in flat layout.
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/external/chromium_org/ppapi/api/dev/ |
D | ppb_video_capture_dev.idl | 39 * The buffers contain the pixel data for a frame. The format is planar YUV
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/external/chromium_org/ppapi/api/private/ |
D | pp_content_decryptor.idl | 198 * <code>PP_DecryptedFramePlanes</code> provides YUV plane index values for
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
D | SDL_QuartzVideo.m | 235 * which causes SDL to make an RGB surface and manage the YUV overlay 236 * in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
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/external/chromium_org/content/browser/renderer_host/ |
D | compositing_iosurface_mac.mm | 541 // Make coordinates and sizes even because we letterbox in YUV space right
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