Home
last modified time | relevance | path

Searched refs:mCopyIL (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer11.cpp80 mCopyIL = NULL; in Renderer11()
1863 SafeRelease(mCopyIL); in releaseDeviceResources()
1864 SafeRelease(mCopyIL); in releaseDeviceResources()
2563 …ASSERT(!mCopyVB && !mCopySampler && !mCopyIL && !mCopyVS && !mCopyRGBAPS && !mCopyRGBPS && !mCopyL… in copyTexture()
2602 … = mDevice->CreateInputLayout(quadLayout, 2, g_VS_Passthrough, sizeof(g_VS_Passthrough), &mCopyIL); in copyTexture()
2604 d3d11::SetDebugName(mCopyIL, "Renderer11 copy texture input layout"); in copyTexture()
2677 mDeviceContext->IASetInputLayout(mCopyIL); in copyTexture()
DRenderer11.h325 ID3D11InputLayout *mCopyIL; variable