Searched refs:nextX (Results 1 – 4 of 4) sorted by relevance
45 function nextX() { function58 for (var x = nextX(); x != null; x = nextX()) { // for all x
288 float nextX = currentX + prevAdvance + currentAdvance; in characterIndexForXPosition() local289 if (currentX <= targetX && targetX <= nextX) in characterIndexForXPosition()291 currentX = nextX; in characterIndexForXPosition()826 float nextX = currentX + m_harfBuzzRuns[i]->width(); in offsetForPosition() local833 currentX = nextX; in offsetForPosition()837 float nextX = currentX + m_harfBuzzRuns[i]->width(); in offsetForPosition() local844 currentX = nextX; in offsetForPosition()
457 float nextX = startPoint.x() + glyphBuffer.advanceAt(0); in drawGlyphBuffer() local476 startPoint.setX(nextX); in drawGlyphBuffer()478 nextX += glyphBuffer.advanceAt(nextGlyph); in drawGlyphBuffer()
236 CGFloat nextX = NSMaxX([button frame]) + autofill::kButtonGap;238 [button setFrameOrigin:NSMakePoint(nextX, 0)];