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Searched refs:vertexSize (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DMesh.cpp21 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) in Mesh() argument
22 : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize), in Mesh()
25 mVertices = new float[(vertexSize + texCoordSize) * vertexCount]; in Mesh()
DMesh.h32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);