/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
D | armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 34 x1 RN 10 label 76 LDM pSrc, {x0, x1, x2} 82 STM pDst!, {x0, x1, x2} ;// Store aligned output row 87 LDM pSrc, {x0, x1, x2} 94 ORR x0, x0, x1, LSL #24 95 MOV x1, x1, LSR #8 96 ORR x1, x1, x2, LSL #24 98 STM pDst!, {x0, x1, x2} ;// Store aligned output row 103 LDM pSrc, {x0, x1, x2} 110 ORR x0, x0, x1, LSL #16 [all …]
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D | armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 40 x1 RN 5 label 63 M_LDR x1, [pSrc], srcStep 66 M_STR x1, [pDst], dstStep 73 LDR x1, [pSrc, #4] 78 ORR x0, x0, x1, LSL #24 82 LDR x1, [pSrc, #4] 88 ORR x0, x0, x1, LSL #24 96 LDR x1, [pSrc, #4] 101 ORR x0, x0, x1, LSL #16 107 LDR x1, [pSrc, #4] [all …]
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
D | armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 34 x1 RN 10 label 76 LDM pSrc, {x0, x1, x2} 82 STM pDst!, {x0, x1, x2} ;// Store aligned output row 87 LDM pSrc, {x0, x1, x2} 94 ORR x0, x0, x1, LSL #24 95 MOV x1, x1, LSR #8 96 ORR x1, x1, x2, LSL #24 98 STM pDst!, {x0, x1, x2} ;// Store aligned output row 103 LDM pSrc, {x0, x1, x2} 110 ORR x0, x0, x1, LSL #16 [all …]
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D | armVCM4P10_InterpolateLuma_Copy_unsafe_s.s | 40 x1 RN 5 label 63 M_LDR x1, [pSrc], srcStep 66 M_STR x1, [pDst], dstStep 73 LDR x1, [pSrc, #4] 78 ORR x0, x0, x1, LSL #24 82 LDR x1, [pSrc, #4] 88 ORR x0, x0, x1, LSL #24 96 LDR x1, [pSrc, #4] 101 ORR x0, x0, x1, LSL #16 107 LDR x1, [pSrc, #4] [all …]
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicBlend.cpp | 114 uint32_t x1 = xstart; in kernel() local 119 for (;x1 < x2; x1++, out++) { in kernel() 124 for (;x1 < x2; x1++, out++, in++) { in kernel() 134 if((x1 + 8) < x2) { in kernel() 135 uint32_t len = (x2 - x1) >> 3; in kernel() 137 x1 += len << 3; in kernel() 143 for (;x1 < x2; x1++, out++, in++) { in kernel() 153 if((x1 + 8) < x2) { in kernel() 154 uint32_t len = (x2 - x1) >> 3; in kernel() 156 x1 += len << 3; in kernel() [all …]
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D | rsCpuIntrinsicConvolve3x3.cpp | 95 uint32_t x1 = rsMax((int32_t)x-1, 0); in ConvolveOneU4() local 98 float4 px = convert_float4(py0[x1]) * coeff[0] + in ConvolveOneU4() 101 convert_float4(py1[x1]) * coeff[3] + in ConvolveOneU4() 104 convert_float4(py2[x1]) * coeff[6] + in ConvolveOneU4() 117 uint32_t x1 = rsMax((int32_t)x-1, 0); in ConvolveOneU2() local 120 float2 px = convert_float2(py0[x1]) * coeff[0] + in ConvolveOneU2() 123 convert_float2(py1[x1]) * coeff[3] + in ConvolveOneU2() 126 convert_float2(py2[x1]) * coeff[6] + in ConvolveOneU2() 138 uint32_t x1 = rsMax((int32_t)x-1, 0); in ConvolveOneU1() local 141 float px = ((float)py0[x1]) * coeff[0] + in ConvolveOneU1() [all …]
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D | rsCpuIntrinsicConvolve5x5.cpp | 94 uint32_t x1 = rsMax((int32_t)x-1, 0); in OneU4() local 100 convert_float4(py0[x1]) * coeff[1] + in OneU4() 106 convert_float4(py1[x1]) * coeff[6] + in OneU4() 112 convert_float4(py2[x1]) * coeff[11] + in OneU4() 118 convert_float4(py3[x1]) * coeff[16] + in OneU4() 124 convert_float4(py4[x1]) * coeff[21] + in OneU4() 137 uint32_t x1 = rsMax((int32_t)x-1, 0); in OneU2() local 143 convert_float2(py0[x1]) * coeff[1] + in OneU2() 149 convert_float2(py1[x1]) * coeff[6] + in OneU2() 155 convert_float2(py2[x1]) * coeff[11] + in OneU2() [all …]
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D | rsCpuIntrinsicBlur.cpp | 150 …insicBlurVFU4_K(void *dst, const void *pin, int stride, const void *gptr, int rct, int x1, int ct); 151 …void rsdIntrinsicBlurHFU4_K(void *dst, const void *pin, const void *gptr, int rct, int x1, int ct); 152 …void rsdIntrinsicBlurHFU1_K(void *dst, const void *pin, const void *gptr, int rct, int x1, int ct); 156 int x1, int x2) { in OneVFU4() argument 160 int t = (x2 - x1); in OneVFU4() 163 rsdIntrinsicBlurVFU4_K(out, ptrIn, iStride, gPtr, ct, x1, x1 + t); in OneVFU4() 165 x1 += t; in OneVFU4() 169 while(x2 > x1) { in OneVFU4() 181 x1++; in OneVFU4() 188 const uchar *ptrIn, int iStride, const float* gPtr, int ct, int x1, int x2) { in OneVFU1() argument [all …]
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D | rsCpuIntrinsicYuvToRGB.cpp | 136 uint32_t x1 = xstart; in kernel() local 165 if((x2 > x1) && gArchUseSIMD) { in kernel() 167 int32_t len = (x2 - x1 - 8) >> 3; in kernel() 171 x1 += len << 3; in kernel() 180 x1 += len << 3; in kernel() 184 x1 += len << 3; in kernel() 193 if(x2 > x1) { in kernel() 195 while(x1 < x2) { in kernel() 196 int cx = (x1 >> 1) * cstep; in kernel() 197 *out = rsYuvToRGBA_uchar4(Y[x1], u[cx], v[cx]); in kernel() [all …]
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/frameworks/av/media/libstagefright/codecs/amrwb/src/ |
D | median5.cpp | 120 int16 x1, x2, x3, x4, x5; in median5() local 123 x1 = x[-2]; in median5() 131 if (x2 < x1) in median5() 133 tmp = x1; in median5() 134 x1 = x2; in median5() 137 if (x3 < x1) in median5() 139 tmp = x1; in median5() 140 x1 = x3; in median5() 143 if (x4 < x1) in median5() 145 tmp = x1; in median5() [all …]
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D | highpass_400hz_at_12k8.cpp | 150 int16 y2_hi, y2_lo, y1_hi, y1_lo, x0, x1; in highpass_400Hz_at_12k8() local 159 x1 = mem[5]; in highpass_400Hz_at_12k8() 171 x2 = x1; in highpass_400Hz_at_12k8() 172 x1 = x0; in highpass_400Hz_at_12k8() 175 L_tmp2 = fxp_mac_16by16(x1, -1830, L_tmp2); in highpass_400Hz_at_12k8() 197 mem[5] = x1; in highpass_400Hz_at_12k8()
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D | highpass_50hz_at_12k8.cpp | 152 int16 y2_hi, y2_lo, y1_hi, y1_lo, x0, x1; in highpass_50Hz_at_12k8() local 162 x1 = mem[5]; in highpass_50Hz_at_12k8() 176 x2 = x1; in highpass_50Hz_at_12k8() 177 x1 = x0; in highpass_50Hz_at_12k8() 180 L_tmp2 = fxp_mac_16by16(x1, -16212, L_tmp2); in highpass_50Hz_at_12k8() 202 mem[5] = x1; in highpass_50Hz_at_12k8()
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
D | idct_vca.cpp | 99 int32 x0, x1, x2, x4, x5; in idctrow2() local 124 x1 = (181 * (x4 - x5) + 128) >> 8; in idctrow2() 133 res = (x0 + x1) >> 14; in idctrow2() 144 res2 = (x0 - x1) >> 14; in idctrow2() 160 int32 x0, x1, x3, x5, x7;//, x8; in idctcol2() local 162 x1 = blk[8]; in idctcol2() 166 x7 = W7 * x1; in idctcol2() 167 x1 = W1 * x1; in idctcol2() 170 x5 = (181 * (x1 - x7) + 128) >> 8; in idctcol2() 171 x7 = (181 * (x1 + x7) + 128) >> 8; in idctcol2() [all …]
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D | block_idct.cpp | 516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idctrow() local 539 x1 = (int32)blk[12] << 8; in idctrow() 565 x8 = x0 + x1; in idctrow() 566 x0 -= x1; in idctrow() 567 x1 = W6 * (x3 + x2) + 4; in idctrow() 568 x2 = (x1 - (W2 + W6) * x2) >> 3; in idctrow() 569 x3 = (x1 + (W2 - W6) * x3) >> 3; in idctrow() 570 x1 = x4 + x6; in idctrow() 586 res = (x7 + x1) >> 14; in idctrow() 609 res = (x7 - x1) >> 14; in idctrow() [all …]
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D | get_pred_adv_b_add.cpp | 867 uint32 x1, x2, x1m, x2m, y1, y2, y1m, y2m; /* new way */ in GetPredAdvancedBy1x1() local 895 x1 = *((uint32*)prev); /* load a3 a2 a1 a0 */ in GetPredAdvancedBy1x1() 900 x1m = (x1 >> 2) & mask; /* zero out last 2 bits */ in GetPredAdvancedBy1x1() 902 x1 = x1 ^(x1m << 2); in GetPredAdvancedBy1x1() 905 x1 += x2; in GetPredAdvancedBy1x1() 934 y2 = x1 >> 8; in GetPredAdvancedBy1x1() 938 x1 += y2; in GetPredAdvancedBy1x1() 939 x1 += rnd2; in GetPredAdvancedBy1x1() 940 x1 &= (mask << 2); in GetPredAdvancedBy1x1() 941 x1m += (x1 >> 2); in GetPredAdvancedBy1x1() [all …]
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
D | fastidct.cpp | 81 int32 x0, x1, x3, x5, x7;//, x8; in idct_col2() local 83 x1 = blk[8]; in idct_col2() 87 x7 = W7 * x1; in idct_col2() 88 x1 = W1 * x1; in idct_col2() 91 x5 = (181 * (x1 - x7) + 128) >> 8; in idct_col2() 92 x7 = (181 * (x1 + x7) + 128) >> 8; in idct_col2() 94 blk[0] = (x0 + x1) >> 8; in idct_col2() 98 blk[56] = (x0 - x1) >> 8; in idct_col2() 107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idct_col3() local 110 x1 = blk[8]; in idct_col3() [all …]
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/frameworks/base/graphics/java/android/graphics/ |
D | LinearGradient.java | 52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], in LinearGradient() argument 63 mX1 = x1; in LinearGradient() 68 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt); in LinearGradient() 69 native_shader = nativePostCreate1(native_instance, x0, y0, x1, y1, colors, positions, in LinearGradient() 82 public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, in LinearGradient() argument 87 mX1 = x1; in LinearGradient() 92 native_instance = nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt); in LinearGradient() 93 native_shader = nativePostCreate2(native_instance, x0, y0, x1, y1, color0, color1, in LinearGradient() 119 private native int nativeCreate1(float x0, float y0, float x1, float y1, in nativeCreate1() argument 121 private native int nativeCreate2(float x0, float y0, float x1, float y1, in nativeCreate2() argument [all …]
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
D | armVCM4P2_Clip8_s.s | 35 x1 RN 4 label 48 LDMIA pSrc!,{x0, x1} 52 USAT16 x1, #8, x1 ;// clip two samples to [0,255] 56 STRB x1, [pDst,#2] 57 MOV x1, x1, LSR #16 58 STRB x1, [pDst,#3]
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/frameworks/base/libs/hwui/ |
D | Patch.cpp | 175 float x1 = 0.0f; in generateRow() local 185 x2 = x1 + floorf(segment * stretchX + 0.5f); in generateRow() 187 x2 = x1 + segment * rescaleX; in generateRow() 190 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1)); in generateRow() 195 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow() 198 x1 = x2; in generateRow() 206 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); in generateRow() 210 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad() argument 215 if (x1 < 0.0f) x1 = 0.0f; in generateQuad() 221 if ((mColors[oldQuadCount] == 0) || x1 >= x2 || y1 >= y2) { in generateQuad() [all …]
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/frameworks/av/media/libstagefright/foundation/ |
D | base64.cpp | 106 uint8_t x1 = data[i]; in encodeBase64() local 110 out->append(encode6Bit(x1 >> 2)); in encodeBase64() 111 out->append(encode6Bit((x1 << 4 | x2 >> 4) & 0x3f)); in encodeBase64() 120 uint8_t x1 = data[i]; in encodeBase64() local 122 out->append(encode6Bit(x1 >> 2)); in encodeBase64() 123 out->append(encode6Bit((x1 << 4 | x2 >> 4) & 0x3f)); in encodeBase64() 130 uint8_t x1 = data[i]; in encodeBase64() local 131 out->append(encode6Bit(x1 >> 2)); in encodeBase64() 132 out->append(encode6Bit((x1 << 4) & 0x3f)); in encodeBase64()
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
D | p_med_ol.c | 174 Word16 x1, x2, x3, x4, x5; in median5() local 177 x1 = x[-2]; in median5() 183 if (x2 < x1) in median5() 185 tmp = x1; in median5() 186 x1 = x2; in median5() 189 if (x3 < x1) in median5() 191 tmp = x1; in median5() 192 x1 = x3; in median5() 195 if (x4 < x1) in median5() 197 tmp = x1; in median5() [all …]
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D | hp400.c | 64 Word16 y2_hi, y2_lo, y1_hi, y1_lo, x0, x1; in HP400_12k8() local 72 x1 = *mem; in HP400_12k8() 76 x2 = x1; in HP400_12k8() 77 x1 = x0; in HP400_12k8() 85 L_tmp += (y1_hi * a[1] + y2_hi * a[2] + (x0 + x2)* b[0] + x1 * b[1]) << 1; in HP400_12k8() 96 *mem-- = x1; in HP400_12k8()
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D | hp50.c | 65 Word16 y2_hi, y2_lo, y1_hi, y1_lo, x0, x1; in HP50_12k8() local 74 x1 = *mem; in HP50_12k8() 78 x2 = x1; in HP50_12k8() 79 x1 = x0; in HP50_12k8() 87 L_tmp += (y1_hi * a[1] + y2_hi * a[2] + (x0 + x2) * b[0] + x1 * b[1]) << 1; in HP50_12k8() 96 *mem-- = x1; in HP50_12k8()
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/frameworks/av/media/libeffects/loudness/dsp/core/ |
D | dynamic_range_compression.cpp | 105 void AdaptiveDynamicRangeCompression::Compress(float *x1, float *x2) { in Compress() argument 107 const float max_abs_x = std::max(std::fabs(*x1), in Compress() 124 *x1 *= compressor_gain_; in Compress() 125 if (*x1 > kFixedPointLimit) { in Compress() 126 *x1 = kFixedPointLimit; in Compress() 128 if (*x1 < -kFixedPointLimit) { in Compress() 129 *x1 = -kFixedPointLimit; in Compress()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | LinearGradient_Delegate.java | 58 float x0, float y0, float x1, float y1, in nativeCreate1() argument 60 LinearGradient_Delegate newDelegate = new LinearGradient_Delegate(x0, y0, x1, y1, in nativeCreate1() 67 float x0, float y0, float x1, float y1, in nativeCreate2() argument 70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/, in nativeCreate2() 76 int native_shader, float x0, float y0, float x1, float y1, in nativePostCreate1() argument 84 int native_shader, float x0, float y0, float x1, float y1, in nativePostCreate2() argument 105 private LinearGradient_Delegate(float x0, float y0, float x1, float y1, in LinearGradient_Delegate() argument 108 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile); in LinearGradient_Delegate() 125 public LinearGradientPaint(float x0, float y0, float x1, float y1, int colors[], in LinearGradientPaint() argument 130 mDx = x1 - x0; in LinearGradientPaint()
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