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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include <cstdlib>
29 
30 #include "v8.h"
31 
32 #include "cctest.h"
33 #include "platform/mutex.h"
34 
35 using namespace ::v8::internal;
36 
37 
TEST(LockGuardMutex)38 TEST(LockGuardMutex) {
39   Mutex mutex;
40   { LockGuard<Mutex> lock_guard(&mutex);
41   }
42   { LockGuard<Mutex> lock_guard(&mutex);
43   }
44 }
45 
46 
TEST(LockGuardRecursiveMutex)47 TEST(LockGuardRecursiveMutex) {
48   RecursiveMutex recursive_mutex;
49   { LockGuard<RecursiveMutex> lock_guard(&recursive_mutex);
50   }
51   { LockGuard<RecursiveMutex> lock_guard1(&recursive_mutex);
52     LockGuard<RecursiveMutex> lock_guard2(&recursive_mutex);
53   }
54 }
55 
56 
TEST(LockGuardLazyMutex)57 TEST(LockGuardLazyMutex) {
58   LazyMutex lazy_mutex = LAZY_MUTEX_INITIALIZER;
59   { LockGuard<Mutex> lock_guard(lazy_mutex.Pointer());
60   }
61   { LockGuard<Mutex> lock_guard(lazy_mutex.Pointer());
62   }
63 }
64 
65 
TEST(LockGuardLazyRecursiveMutex)66 TEST(LockGuardLazyRecursiveMutex) {
67   LazyRecursiveMutex lazy_recursive_mutex = LAZY_RECURSIVE_MUTEX_INITIALIZER;
68   { LockGuard<RecursiveMutex> lock_guard(lazy_recursive_mutex.Pointer());
69   }
70   { LockGuard<RecursiveMutex> lock_guard1(lazy_recursive_mutex.Pointer());
71     LockGuard<RecursiveMutex> lock_guard2(lazy_recursive_mutex.Pointer());
72   }
73 }
74 
75 
TEST(MultipleMutexes)76 TEST(MultipleMutexes) {
77   Mutex mutex1;
78   Mutex mutex2;
79   Mutex mutex3;
80   // Order 1
81   mutex1.Lock();
82   mutex2.Lock();
83   mutex3.Lock();
84   mutex1.Unlock();
85   mutex2.Unlock();
86   mutex3.Unlock();
87   // Order 2
88   mutex1.Lock();
89   mutex2.Lock();
90   mutex3.Lock();
91   mutex3.Unlock();
92   mutex2.Unlock();
93   mutex1.Unlock();
94 }
95 
96 
TEST(MultipleRecursiveMutexes)97 TEST(MultipleRecursiveMutexes) {
98   RecursiveMutex recursive_mutex1;
99   RecursiveMutex recursive_mutex2;
100   // Order 1
101   recursive_mutex1.Lock();
102   recursive_mutex2.Lock();
103   CHECK(recursive_mutex1.TryLock());
104   CHECK(recursive_mutex2.TryLock());
105   recursive_mutex1.Unlock();
106   recursive_mutex1.Unlock();
107   recursive_mutex2.Unlock();
108   recursive_mutex2.Unlock();
109   // Order 2
110   recursive_mutex1.Lock();
111   CHECK(recursive_mutex1.TryLock());
112   recursive_mutex2.Lock();
113   CHECK(recursive_mutex2.TryLock());
114   recursive_mutex2.Unlock();
115   recursive_mutex1.Unlock();
116   recursive_mutex2.Unlock();
117   recursive_mutex1.Unlock();
118 }
119