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1 /*
2  * Copyright 2010 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrDrawTarget_DEFINED
9 #define GrDrawTarget_DEFINED
10 
11 #include "GrClipData.h"
12 #include "GrDrawState.h"
13 #include "GrIndexBuffer.h"
14 
15 #include "SkClipStack.h"
16 #include "SkMatrix.h"
17 #include "SkPath.h"
18 #include "SkTArray.h"
19 #include "SkTLazy.h"
20 #include "SkTypes.h"
21 #include "SkXfermode.h"
22 
23 class GrClipData;
24 class GrDrawTargetCaps;
25 class GrPath;
26 class GrVertexBuffer;
27 class SkStrokeRec;
28 
29 class GrDrawTarget : public SkRefCnt {
30 protected:
31     class DrawInfo;
32 
33 public:
34     SK_DECLARE_INST_COUNT(GrDrawTarget)
35 
36     ///////////////////////////////////////////////////////////////////////////
37 
38     // The context may not be fully constructed and should not be used during GrDrawTarget
39     // construction.
40     GrDrawTarget(GrContext* context);
41     virtual ~GrDrawTarget();
42 
43     /**
44      * Gets the capabilities of the draw target.
45      */
caps()46     const GrDrawTargetCaps* caps() const { return fCaps.get(); }
47 
48     /**
49      * Sets the current clip to the region specified by clip. All draws will be
50      * clipped against this clip if kClip_StateBit is enabled.
51      *
52      * Setting the clip may (or may not) zero out the client's stencil bits.
53      *
54      * @param description of the clipping region
55      */
56     void setClip(const GrClipData* clip);
57 
58     /**
59      * Gets the current clip.
60      *
61      * @return the clip.
62      */
63     const GrClipData* getClip() const;
64 
65     /**
66      * Sets the draw state object for the draw target. Note that this does not
67      * make a copy. The GrDrawTarget will take a reference to passed object.
68      * Passing NULL will cause the GrDrawTarget to use its own internal draw
69      * state object rather than an externally provided one.
70      */
71     void setDrawState(GrDrawState*  drawState);
72 
73     /**
74      * Read-only access to the GrDrawTarget's current draw state.
75      */
getDrawState()76     const GrDrawState& getDrawState() const { return *fDrawState; }
77 
78     /**
79      * Read-write access to the GrDrawTarget's current draw state. Note that
80      * this doesn't ref.
81      */
drawState()82     GrDrawState* drawState() { return fDrawState; }
83 
84     /**
85      * Color alpha and coverage are two inputs to the drawing pipeline. For some
86      * blend modes it is safe to fold the coverage into constant or per-vertex
87      * color alpha value. For other blend modes they must be handled separately.
88      * Depending on features available in the underlying 3D API this may or may
89      * not be possible.
90      *
91      * This function considers the current draw state and the draw target's
92      * capabilities to determine whether coverage can be handled correctly. The
93      * following assumptions are made:
94      *    1. The caller intends to somehow specify coverage. This can be
95      *       specified either by enabling a coverage stage on the GrDrawState or
96      *       via the vertex layout.
97      *    2. Other than enabling coverage stages or enabling coverage in the
98      *       layout, the current configuration of the target's GrDrawState is as
99      *       it will be at draw time.
100      */
101     bool canApplyCoverage() const;
102 
103     /** When we're using coverage AA but the blend is incompatible (given gpu
104      * limitations) we should disable AA. */
shouldDisableCoverageAAForBlend()105     bool shouldDisableCoverageAAForBlend() {
106         // Enable below if we should draw with AA even when it produces
107         // incorrect blending.
108         // return false;
109         return !this->canApplyCoverage();
110     }
111 
112     /**
113      * Given the current draw state and hw support, will HW AA lines be used (if
114      * a line primitive type is drawn)?
115      */
116     bool willUseHWAALines() const;
117 
118     /**
119      * There are three types of "sources" of geometry (vertices and indices) for
120      * draw calls made on the target. When performing an indexed draw, the
121      * indices and vertices can use different source types. Once a source is
122      * specified it can be used for multiple draws. However, the time at which
123      * the geometry data is no longer editable depends on the source type.
124      *
125      * Sometimes it is necessary to perform a draw while upstack code has
126      * already specified geometry that it isn't finished with. So there are push
127      * and pop methods. This allows the client to push the sources, draw
128      * something using alternate sources, and then pop to restore the original
129      * sources.
130      *
131      * Aside from pushes and pops, a source remains valid until another source
132      * is set or resetVertexSource / resetIndexSource is called. Drawing from
133      * a reset source is an error.
134      *
135      * The three types of sources are:
136      *
137      * 1. A cpu array (set*SourceToArray). This is useful when the caller
138      *    already provided vertex data in a format compatible with a
139      *    GrVertexLayout. The data in the array is consumed at the time that
140      *    set*SourceToArray is called and subsequent edits to the array will not
141      *    be reflected in draws.
142      *
143      * 2. Reserve. This is most useful when the caller has data it must
144      *    transform before drawing and is not long-lived. The caller requests
145      *    that the draw target make room for some amount of vertex and/or index
146      *    data. The target provides ptrs to hold the vertex and/or index data.
147      *
148      *    The data is writable up until the next drawIndexed, drawNonIndexed,
149      *    drawIndexedInstances, drawRect, copySurface, or pushGeometrySource. At
150      *    this point the data is frozen and the ptrs are no longer valid.
151      *
152      *    Where the space is allocated and how it is uploaded to the GPU is
153      *    subclass-dependent.
154      *
155      * 3. Vertex and Index Buffers. This is most useful for geometry that will
156      *    is long-lived. When the data in the buffer is consumed depends on the
157      *    GrDrawTarget subclass. For deferred subclasses the caller has to
158      *    guarantee that the data is still available in the buffers at playback.
159      *    (TODO: Make this more automatic as we have done for read/write pixels)
160      *
161      * The size of each vertex is determined by querying the current GrDrawState.
162      */
163 
164     /**
165      * Reserves space for vertices and/or indices. Zero can be specifed as
166      * either the vertex or index count if the caller desires to only reserve
167      * space for only indices or only vertices. If zero is specifed for
168      * vertexCount then the vertex source will be unmodified and likewise for
169      * indexCount.
170      *
171      * If the function returns true then the reserve suceeded and the vertices
172      * and indices pointers will point to the space created.
173      *
174      * If the target cannot make space for the request then this function will
175      * return false. If vertexCount was non-zero then upon failure the vertex
176      * source is reset and likewise for indexCount.
177      *
178      * The pointers to the space allocated for vertices and indices remain valid
179      * until a drawIndexed, drawNonIndexed, drawIndexedInstances, drawRect,
180      * copySurface, or push/popGeomtrySource is called. At that point logically a
181      * snapshot of the data is made and the pointers are invalid.
182      *
183      * @param vertexCount  the number of vertices to reserve space for. Can be
184      *                     0. Vertex size is queried from the current GrDrawState.
185      * @param indexCount   the number of indices to reserve space for. Can be 0.
186      * @param vertices     will point to reserved vertex space if vertexCount is
187      *                     non-zero. Illegal to pass NULL if vertexCount > 0.
188      * @param indices      will point to reserved index space if indexCount is
189      *                     non-zero. Illegal to pass NULL if indexCount > 0.
190      */
191      bool reserveVertexAndIndexSpace(int vertexCount,
192                                      int indexCount,
193                                      void** vertices,
194                                      void** indices);
195 
196     /**
197      * Provides hints to caller about the number of vertices and indices
198      * that can be allocated cheaply. This can be useful if caller is reserving
199      * space but doesn't know exactly how much geometry is needed.
200      *
201      * Also may hint whether the draw target should be flushed first. This is
202      * useful for deferred targets.
203      *
204      * @param vertexCount  in: hint about how many vertices the caller would
205      *                     like to allocate. Vertex size is queried from the
206      *                     current GrDrawState.
207      *                     out: a hint about the number of vertices that can be
208      *                     allocated cheaply. Negative means no hint.
209      *                     Ignored if NULL.
210      * @param indexCount   in: hint about how many indices the caller would
211      *                     like to allocate.
212      *                     out: a hint about the number of indices that can be
213      *                     allocated cheaply. Negative means no hint.
214      *                     Ignored if NULL.
215      *
216      * @return  true if target should be flushed based on the input values.
217      */
218     virtual bool geometryHints(int* vertexCount,
219                                int* indexCount) const;
220 
221     /**
222      * Sets source of vertex data for the next draw. Array must contain
223      * the vertex data when this is called.
224      *
225      * @param vertexArray   cpu array containing vertex data.
226      * @param vertexCount   the number of vertices in the array. Vertex size is
227      *                      queried from the current GrDrawState.
228      */
229     void setVertexSourceToArray(const void* vertexArray, int vertexCount);
230 
231     /**
232      * Sets source of index data for the next indexed draw. Array must contain
233      * the indices when this is called.
234      *
235      * @param indexArray    cpu array containing index data.
236      * @param indexCount    the number of indices in the array.
237      */
238     void setIndexSourceToArray(const void* indexArray, int indexCount);
239 
240     /**
241      * Sets source of vertex data for the next draw. Data does not have to be
242      * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
243      *
244      * @param buffer        vertex buffer containing vertex data. Must be
245      *                      unlocked before draw call. Vertex size is queried
246      *                      from current GrDrawState.
247      */
248     void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
249 
250     /**
251      * Sets source of index data for the next indexed draw. Data does not have
252      * to be in the buffer until drawIndexed.
253      *
254      * @param buffer index buffer containing indices. Must be unlocked
255      *               before indexed draw call.
256      */
257     void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
258 
259     /**
260      * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
261      * source to reserved, array, or buffer before next draw. May be able to free
262      * up temporary storage allocated by setVertexSourceToArray or
263      * reserveVertexSpace.
264      */
265     void resetVertexSource();
266 
267     /**
268      * Resets index source. Indexed Drawing from reset indices is illegal. Set
269      * index source to reserved, array, or buffer before next indexed draw. May
270      * be able to free up temporary storage allocated by setIndexSourceToArray
271      * or reserveIndexSpace.
272      */
273     void resetIndexSource();
274 
275     /**
276      * Query to find out if the vertex or index source is reserved.
277      */
hasReservedVerticesOrIndices()278     bool hasReservedVerticesOrIndices() const {
279         return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
280         kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
281     }
282 
283     /**
284      * Pushes and resets the vertex/index sources. Any reserved vertex / index
285      * data is finalized (i.e. cannot be updated after the matching pop but can
286      * be drawn from). Must be balanced by a pop.
287      */
288     void pushGeometrySource();
289 
290     /**
291      * Pops the vertex / index sources from the matching push.
292      */
293     void popGeometrySource();
294 
295     /**
296      * Draws indexed geometry using the current state and current vertex / index
297      * sources.
298      *
299      * @param type         The type of primitives to draw.
300      * @param startVertex  the vertex in the vertex array/buffer corresponding
301      *                     to index 0
302      * @param startIndex   first index to read from index src.
303      * @param vertexCount  one greater than the max index.
304      * @param indexCount   the number of index elements to read. The index count
305      *                     is effectively trimmed to the last completely
306      *                     specified primitive.
307      * @param devBounds    optional bounds hint. This is a promise from the caller,
308      *                     not a request for clipping.
309      */
310     void drawIndexed(GrPrimitiveType type,
311                      int startVertex,
312                      int startIndex,
313                      int vertexCount,
314                      int indexCount,
315                      const SkRect* devBounds = NULL);
316 
317     /**
318      * Draws non-indexed geometry using the current state and current vertex
319      * sources.
320      *
321      * @param type         The type of primitives to draw.
322      * @param startVertex  the vertex in the vertex array/buffer corresponding
323      *                     to index 0
324      * @param vertexCount  one greater than the max index.
325      * @param devBounds    optional bounds hint. This is a promise from the caller,
326      *                     not a request for clipping.
327      */
328     void drawNonIndexed(GrPrimitiveType type,
329                         int startVertex,
330                         int vertexCount,
331                         const SkRect* devBounds = NULL);
332 
333     /**
334      * Draws path into the stencil buffer. The fill must be either even/odd or
335      * winding (not inverse or hairline). It will respect the HW antialias flag
336      * on the draw state (if possible in the 3D API).
337      */
338     void stencilPath(const GrPath*, SkPath::FillType fill);
339 
340     /**
341      * Draws a path. Fill must not be a hairline. It will respect the HW
342      * antialias flag on the draw state (if possible in the 3D API).
343      */
344     void drawPath(const GrPath*, SkPath::FillType fill);
345 
346     /**
347      * Helper function for drawing rects. It performs a geometry src push and pop
348      * and thus will finalize any reserved geometry.
349      *
350      * @param rect        the rect to draw
351      * @param matrix      optional matrix applied to rect (before viewMatrix)
352      * @param localRect   optional rect that specifies local coords to map onto
353      *                    rect. If NULL then rect serves as the local coords.
354      * @param localMatrix optional matrix applied to localRect. If
355      *                    srcRect is non-NULL and srcMatrix is non-NULL
356      *                    then srcRect will be transformed by srcMatrix.
357      *                    srcMatrix can be NULL when no srcMatrix is desired.
358      */
drawRect(const SkRect & rect,const SkMatrix * matrix,const SkRect * localRect,const SkMatrix * localMatrix)359     void drawRect(const SkRect& rect,
360                   const SkMatrix* matrix,
361                   const SkRect* localRect,
362                   const SkMatrix* localMatrix) {
363         AutoGeometryPush agp(this);
364         this->onDrawRect(rect, matrix, localRect, localMatrix);
365     }
366 
367     /**
368      * Helper for drawRect when the caller doesn't need separate local rects or matrices.
369      */
370     void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
371         this->drawRect(rect, matrix, NULL, NULL);
372     }
373     void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
374         SkRect rect = SkRect::Make(irect);
375         this->drawRect(rect, matrix, NULL, NULL);
376     }
377 
378     /**
379      * This call is used to draw multiple instances of some geometry with a
380      * given number of vertices (V) and indices (I) per-instance. The indices in
381      * the index source must have the form i[k+I] == i[k] + V. Also, all indices
382      * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
383      * concrete example, the following index buffer for drawing a series of
384      * quads each as two triangles each satisfies these conditions with V=4 and
385      * I=6:
386      *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
387      *
388      * The call assumes that the pattern of indices fills the entire index
389      * source. The size of the index buffer limits the number of instances that
390      * can be drawn by the GPU in a single draw. However, the caller may specify
391      * any (positive) number for instanceCount and if necessary multiple GPU
392      * draws will be issued. Moreover, when drawIndexedInstances is called
393      * multiple times it may be possible for GrDrawTarget to group them into a
394      * single GPU draw.
395      *
396      * @param type          the type of primitives to draw
397      * @param instanceCount the number of instances to draw. Each instance
398      *                      consists of verticesPerInstance vertices indexed by
399      *                      indicesPerInstance indices drawn as the primitive
400      *                      type specified by type.
401      * @param verticesPerInstance   The number of vertices in each instance (V
402      *                              in the above description).
403      * @param indicesPerInstance    The number of indices in each instance (I
404      *                              in the above description).
405      * @param devBounds    optional bounds hint. This is a promise from the caller,
406      *                     not a request for clipping.
407      */
408     void drawIndexedInstances(GrPrimitiveType type,
409                               int instanceCount,
410                               int verticesPerInstance,
411                               int indicesPerInstance,
412                               const SkRect* devBounds = NULL);
413 
414     /**
415      * Clear the current render target if one isn't passed in. Ignores the
416      * clip and all other draw state (blend mode, stages, etc). Clears the
417      * whole thing if rect is NULL, otherwise just the rect. If canIgnoreRect
418      * is set then the entire render target can be optionally cleared.
419      */
420     virtual void clear(const SkIRect* rect,
421                        GrColor color,
422                        bool canIgnoreRect,
423                        GrRenderTarget* renderTarget = NULL) = 0;
424 
425     /**
426      * Copies a pixel rectangle from one surface to another. This call may finalize
427      * reserved vertex/index data (as though a draw call was made). The src pixels
428      * copied are specified by srcRect. They are copied to a rect of the same
429      * size in dst with top left at dstPoint. If the src rect is clipped by the
430      * src bounds then  pixel values in the dst rect corresponding to area clipped
431      * by the src rect are not overwritten. This method can fail and return false
432      * depending on the type of surface, configs, etc, and the backend-specific
433      * limitations. If rect is clipped out entirely by the src or dst bounds then
434      * true is returned since there is no actual copy necessary to succeed.
435      */
436     bool copySurface(GrSurface* dst,
437                      GrSurface* src,
438                      const SkIRect& srcRect,
439                      const SkIPoint& dstPoint);
440     /**
441      * Function that determines whether a copySurface call would succeed without
442      * performing the copy.
443      */
444     bool canCopySurface(GrSurface* dst,
445                         GrSurface* src,
446                         const SkIRect& srcRect,
447                         const SkIPoint& dstPoint);
448 
449     /**
450      * This is can be called before allocating a texture to be a dst for copySurface. It will
451      * populate the origin, config, and flags fields of the desc such that copySurface is more
452      * likely to succeed and be efficient.
453      */
454     virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc);
455 
456 
457     /**
458      * Release any resources that are cached but not currently in use. This
459      * is intended to give an application some recourse when resources are low.
460      */
purgeResources()461     virtual void purgeResources() {};
462 
463     /**
464      * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
465      */
executeDraw(const DrawInfo & info)466     void executeDraw(const DrawInfo& info) { this->onDraw(info); }
467 
468     /**
469      * For subclass internal use to invoke a call to onDrawPath().
470      */
executeDrawPath(const GrPath * path,SkPath::FillType fill,const GrDeviceCoordTexture * dstCopy)471     void executeDrawPath(const GrPath* path, SkPath::FillType fill,
472                          const GrDeviceCoordTexture* dstCopy) {
473         this->onDrawPath(path, fill, dstCopy);
474     }
475 
476     ////////////////////////////////////////////////////////////////////////////
477 
478     /**
479      * See AutoStateRestore below.
480      */
481     enum ASRInit {
482         kPreserve_ASRInit,
483         kReset_ASRInit
484     };
485 
486     /**
487      * Saves off the current state and restores it in the destructor. It will
488      * install a new GrDrawState object on the target (setDrawState) and restore
489      * the previous one in the destructor. The caller should call drawState() to
490      * get the new draw state after the ASR is installed.
491      *
492      * GrDrawState* state = target->drawState();
493      * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
494      * state->setRenderTarget(rt); // state refers to the GrDrawState set on
495      *                             // target before asr was initialized.
496      *                             // Therefore, rt is set on the GrDrawState
497      *                             // that will be restored after asr's
498      *                             // destructor rather than target's current
499      *                             // GrDrawState.
500      */
501     class AutoStateRestore : public ::SkNoncopyable {
502     public:
503         /**
504          * Default ASR will have no effect unless set() is subsequently called.
505          */
506         AutoStateRestore();
507 
508         /**
509          * Saves the state on target. The state will be restored when the ASR
510          * is destroyed. If this constructor is used do not call set().
511          *
512          * @param init  Should the newly installed GrDrawState be a copy of the
513          *              previous state or a default-initialized GrDrawState.
514          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
515          *                   matrix will be preconcat'ed with the param. All stages will be
516                              updated to compensate for the matrix change. If init == kReset
517                              then the draw state's matrix will be this matrix.
518          */
519         AutoStateRestore(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
520 
521         ~AutoStateRestore();
522 
523         /**
524          * Saves the state on target. The state will be restored when the ASR
525          * is destroyed. This should only be called once per ASR object and only
526          * when the default constructor was used. For nested saves use multiple
527          * ASR objects.
528          *
529          * @param init  Should the newly installed GrDrawState be a copy of the
530          *              previous state or a default-initialized GrDrawState.
531          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
532          *                   matrix will be preconcat'ed with the param. All stages will be
533                              updated to compensate for the matrix change. If init == kReset
534                              then the draw state's matrix will be this matrix.
535          */
536         void set(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
537 
538         /**
539          * Like set() but makes the view matrix identity. When init is kReset it is as though
540          * NULL was passed to set's viewMatrix param. When init is kPreserve it is as though
541          * the inverse view matrix was passed. If kPreserve is passed and the draw state's matrix
542          * is not invertible then this may fail.
543          */
544         bool setIdentity(GrDrawTarget* target, ASRInit init);
545 
546     private:
547         GrDrawTarget*                       fDrawTarget;
548         SkTLazy<GrDrawState>                fTempState;
549         GrDrawState*                        fSavedState;
550     };
551 
552     ////////////////////////////////////////////////////////////////////////////
553 
554     class AutoReleaseGeometry : public ::SkNoncopyable {
555     public:
556         AutoReleaseGeometry(GrDrawTarget*  target,
557                             int            vertexCount,
558                             int            indexCount);
559         AutoReleaseGeometry();
560         ~AutoReleaseGeometry();
561         bool set(GrDrawTarget*  target,
562                  int            vertexCount,
563                  int            indexCount);
succeeded()564         bool succeeded() const { return NULL != fTarget; }
vertices()565         void* vertices() const { SkASSERT(this->succeeded()); return fVertices; }
indices()566         void* indices() const { SkASSERT(this->succeeded()); return fIndices; }
positions()567         GrPoint* positions() const {
568             return static_cast<GrPoint*>(this->vertices());
569         }
570 
571     private:
572         void reset();
573 
574         GrDrawTarget* fTarget;
575         void*         fVertices;
576         void*         fIndices;
577     };
578 
579     ////////////////////////////////////////////////////////////////////////////
580 
581     class AutoClipRestore : public ::SkNoncopyable {
582     public:
AutoClipRestore(GrDrawTarget * target)583         AutoClipRestore(GrDrawTarget* target) {
584             fTarget = target;
585             fClip = fTarget->getClip();
586         }
587 
588         AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
589 
~AutoClipRestore()590         ~AutoClipRestore() {
591             fTarget->setClip(fClip);
592         }
593     private:
594         GrDrawTarget*           fTarget;
595         const GrClipData*       fClip;
596         SkTLazy<SkClipStack>    fStack;
597         GrClipData              fReplacementClip;
598     };
599 
600     ////////////////////////////////////////////////////////////////////////////
601 
602     /**
603      * Saves the geometry src state at construction and restores in the destructor. It also saves
604      * and then restores the vertex attrib state.
605      */
606     class AutoGeometryPush : public ::SkNoncopyable {
607     public:
AutoGeometryPush(GrDrawTarget * target)608         AutoGeometryPush(GrDrawTarget* target)
609             : fAttribRestore(target->drawState()) {
610             SkASSERT(NULL != target);
611             fTarget = target;
612             target->pushGeometrySource();
613         }
614 
~AutoGeometryPush()615         ~AutoGeometryPush() { fTarget->popGeometrySource(); }
616 
617     private:
618         GrDrawTarget*                           fTarget;
619         GrDrawState::AutoVertexAttribRestore    fAttribRestore;
620     };
621 
622     /**
623      * Combination of AutoGeometryPush and AutoStateRestore. The vertex attribs will be in default
624      * state regardless of ASRInit value.
625      */
626     class AutoGeometryAndStatePush : public ::SkNoncopyable {
627     public:
628         AutoGeometryAndStatePush(GrDrawTarget* target,
629                                  ASRInit init,
630                                  const SkMatrix* viewMatrix = NULL)
fState(target,init,viewMatrix)631             : fState(target, init, viewMatrix) {
632             SkASSERT(NULL != target);
633             fTarget = target;
634             target->pushGeometrySource();
635             if (kPreserve_ASRInit == init) {
636                 target->drawState()->setDefaultVertexAttribs();
637             }
638         }
639 
~AutoGeometryAndStatePush()640         ~AutoGeometryAndStatePush() { fTarget->popGeometrySource(); }
641 
642     private:
643         AutoStateRestore fState;
644         GrDrawTarget*    fTarget;
645     };
646 
647     ///////////////////////////////////////////////////////////////////////////
648     // Draw execution tracking (for font atlases and other resources)
649     class DrawToken {
650     public:
DrawToken(GrDrawTarget * drawTarget,uint32_t drawID)651         DrawToken(GrDrawTarget* drawTarget, uint32_t drawID) :
652                   fDrawTarget(drawTarget), fDrawID(drawID) {}
653 
isIssued()654         bool isIssued() { return NULL != fDrawTarget && fDrawTarget->isIssued(fDrawID); }
655 
656     private:
657         GrDrawTarget*  fDrawTarget;
658         uint32_t       fDrawID;   // this may wrap, but we're doing direct comparison
659                                   // so that should be okay
660     };
661 
getCurrentDrawToken()662     virtual DrawToken getCurrentDrawToken() { return DrawToken(this, 0); }
663 
664 protected:
665 
666     enum GeometrySrcType {
667         kNone_GeometrySrcType,     //<! src has not been specified
668         kReserved_GeometrySrcType, //<! src was set using reserve*Space
669         kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
670         kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
671     };
672 
673     struct GeometrySrcState {
674         GeometrySrcType         fVertexSrc;
675         union {
676             // valid if src type is buffer
677             const GrVertexBuffer*   fVertexBuffer;
678             // valid if src type is reserved or array
679             int                     fVertexCount;
680         };
681 
682         GeometrySrcType         fIndexSrc;
683         union {
684             // valid if src type is buffer
685             const GrIndexBuffer*    fIndexBuffer;
686             // valid if src type is reserved or array
687             int                     fIndexCount;
688         };
689 
690         size_t                  fVertexSize;
691     };
692 
indexCountInCurrentSource()693     int indexCountInCurrentSource() const {
694         const GeometrySrcState& src = this->getGeomSrc();
695         switch (src.fIndexSrc) {
696             case kNone_GeometrySrcType:
697                 return 0;
698             case kReserved_GeometrySrcType:
699             case kArray_GeometrySrcType:
700                 return src.fIndexCount;
701             case kBuffer_GeometrySrcType:
702                 return static_cast<int>(src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t));
703             default:
704                 GrCrash("Unexpected Index Source.");
705                 return 0;
706         }
707     }
708 
709     // This method is called by copySurface  The srcRect is guaranteed to be entirely within the
710     // src bounds. Likewise, the dst rect implied by dstPoint and srcRect's width and height falls
711     // entirely within the dst. The default implementation will draw a rect from the src to the
712     // dst if the src is a texture and the dst is a render target and fail otherwise.
713     virtual bool onCopySurface(GrSurface* dst,
714                                GrSurface* src,
715                                const SkIRect& srcRect,
716                                const SkIPoint& dstPoint);
717 
718     // Called to determine whether an onCopySurface call would succeed or not. This is useful for
719     // proxy subclasses to test whether the copy would succeed without executing it yet. Derived
720     // classes must keep this consistent with their implementation of onCopySurface(). The inputs
721     // are the same as onCopySurface(), i.e. srcRect and dstPoint are clipped to be inside the src
722     // and dst bounds.
723     virtual bool onCanCopySurface(GrSurface* dst,
724                                   GrSurface* src,
725                                   const SkIRect& srcRect,
726                                   const SkIPoint& dstPoint);
727 
getContext()728     GrContext* getContext() { return fContext; }
getContext()729     const GrContext* getContext() const { return fContext; }
730 
731     // A subclass may override this function if it wishes to be notified when the clip is changed.
732     // The override should call INHERITED::clipWillBeSet().
733     virtual void clipWillBeSet(const GrClipData* clipData);
734 
735     // subclasses must call this in their destructors to ensure all vertex
736     // and index sources have been released (including those held by
737     // pushGeometrySource())
738     void releaseGeometry();
739 
740     // accessors for derived classes
getGeomSrc()741     const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
742     // it is preferable to call this rather than getGeomSrc()->fVertexSize because of the assert.
getVertexSize()743     size_t getVertexSize() const {
744         // the vertex layout is only valid if a vertex source has been specified.
745         SkASSERT(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
746         return this->getGeomSrc().fVertexSize;
747     }
748 
749     // Subclass must initialize this in its constructor.
750     SkAutoTUnref<const GrDrawTargetCaps> fCaps;
751 
752     /**
753      * Used to communicate draws to subclass's onDraw function.
754      */
755     class DrawInfo {
756     public:
DrawInfo(const DrawInfo & di)757         DrawInfo(const DrawInfo& di) { (*this) = di; }
758         DrawInfo& operator =(const DrawInfo& di);
759 
primitiveType()760         GrPrimitiveType primitiveType() const { return fPrimitiveType; }
startVertex()761         int startVertex() const { return fStartVertex; }
startIndex()762         int startIndex() const { return fStartIndex; }
vertexCount()763         int vertexCount() const { return fVertexCount; }
indexCount()764         int indexCount() const { return fIndexCount; }
verticesPerInstance()765         int verticesPerInstance() const { return fVerticesPerInstance; }
indicesPerInstance()766         int indicesPerInstance() const { return fIndicesPerInstance; }
instanceCount()767         int instanceCount() const { return fInstanceCount; }
768 
isIndexed()769         bool isIndexed() const { return fIndexCount > 0; }
770 #ifdef SK_DEBUG
771         bool isInstanced() const; // this version is longer because of asserts
772 #else
isInstanced()773         bool isInstanced() const { return fInstanceCount > 0; }
774 #endif
775 
776         // adds or remove instances
777         void adjustInstanceCount(int instanceOffset);
778         // shifts the start vertex
779         void adjustStartVertex(int vertexOffset);
780         // shifts the start index
781         void adjustStartIndex(int indexOffset);
782 
setDevBounds(const SkRect & bounds)783         void setDevBounds(const SkRect& bounds) {
784             fDevBoundsStorage = bounds;
785             fDevBounds = &fDevBoundsStorage;
786         }
getDevBounds()787         const SkRect* getDevBounds() const { return fDevBounds; }
788 
789         // NULL if no copy of the dst is needed for the draw.
getDstCopy()790         const GrDeviceCoordTexture* getDstCopy() const {
791             if (NULL != fDstCopy.texture()) {
792                 return &fDstCopy;
793             } else {
794                 return NULL;
795             }
796         }
797 
798     private:
DrawInfo()799         DrawInfo() { fDevBounds = NULL; }
800 
801         friend class GrDrawTarget;
802 
803         GrPrimitiveType         fPrimitiveType;
804 
805         int                     fStartVertex;
806         int                     fStartIndex;
807         int                     fVertexCount;
808         int                     fIndexCount;
809 
810         int                     fInstanceCount;
811         int                     fVerticesPerInstance;
812         int                     fIndicesPerInstance;
813 
814         SkRect                  fDevBoundsStorage;
815         SkRect*                 fDevBounds;
816 
817         GrDeviceCoordTexture    fDstCopy;
818     };
819 
820 private:
821     // A subclass can optionally overload this function to be notified before
822     // vertex and index space is reserved.
willReserveVertexAndIndexSpace(int vertexCount,int indexCount)823     virtual void willReserveVertexAndIndexSpace(int vertexCount, int indexCount) {}
824 
825     // implemented by subclass to allocate space for reserved geom
826     virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
827     virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
828     // implemented by subclass to handle release of reserved geom space
829     virtual void releaseReservedVertexSpace() = 0;
830     virtual void releaseReservedIndexSpace() = 0;
831     // subclass must consume array contents when set
832     virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
833     virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
834     // subclass is notified that geom source will be set away from an array
835     virtual void releaseVertexArray() = 0;
836     virtual void releaseIndexArray() = 0;
837     // subclass overrides to be notified just before geo src state is pushed/popped.
838     virtual void geometrySourceWillPush() = 0;
839     virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
840     // subclass called to perform drawing
841     virtual void onDraw(const DrawInfo&) = 0;
842     // Implementation of drawRect. The geometry src and vertex attribs will already
843     // be saved before this is called and restored afterwards. A subclass may override
844     // this to perform more optimal rect rendering. Its draws should be funneled through
845     // one of the public GrDrawTarget draw methods (e.g. drawNonIndexed,
846     // drawIndexedInstances, ...). The base class draws a two triangle fan using
847     // drawNonIndexed from reserved vertex space.
848     virtual void onDrawRect(const SkRect& rect,
849                             const SkMatrix* matrix,
850                             const SkRect* localRect,
851                             const SkMatrix* localMatrix);
852 
853     virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
854     virtual void onDrawPath(const GrPath*, SkPath::FillType,
855                             const GrDeviceCoordTexture* dstCopy) = 0;
856 
857     // helpers for reserving vertex and index space.
858     bool reserveVertexSpace(size_t vertexSize,
859                             int vertexCount,
860                             void** vertices);
861     bool reserveIndexSpace(int indexCount, void** indices);
862 
863     // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
864     // indicate non-indexed drawing.
865     bool checkDraw(GrPrimitiveType type, int startVertex,
866                    int startIndex, int vertexCount,
867                    int indexCount) const;
868     // called when setting a new vert/idx source to unref prev vb/ib
869     void releasePreviousVertexSource();
870     void releasePreviousIndexSource();
871 
872     // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required
873     // but couldn't be made. Otherwise, returns true.
setupDstReadIfNecessary(DrawInfo * info)874     bool setupDstReadIfNecessary(DrawInfo* info) {
875         return this->setupDstReadIfNecessary(&info->fDstCopy, info->getDevBounds());
876     }
877     bool setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds);
878 
879     // Check to see if this set of draw commands has been sent out
isIssued(uint32_t drawID)880     virtual bool       isIssued(uint32_t drawID) { return true; }
881 
882     enum {
883         kPreallocGeoSrcStateStackCnt = 4,
884     };
885     SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
886     const GrClipData*                                               fClip;
887     GrDrawState*                                                    fDrawState;
888     GrDrawState                                                     fDefaultDrawState;
889     // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget.
890     GrContext*                                                      fContext;
891 
892     typedef SkRefCnt INHERITED;
893 };
894 
895 #endif
896