/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime { using Encoding = System.Text.Encoding; using File = System.IO.File; /** * This is a char buffer stream that is loaded from a file * all at once when you construct the object. This looks very * much like an ANTLReader or ANTLRInputStream, but it's a special case * since we know the exact size of the object to load. We can avoid lots * of data copying. * */ [System.Serializable] [System.Security.Permissions.FileIOPermission(System.Security.Permissions.SecurityAction.Demand, Unrestricted = true)] public class ANTLRFileStream : ANTLRStringStream { protected string fileName; public ANTLRFileStream( string fileName ) : this( fileName, null ) { } public ANTLRFileStream( string fileName, Encoding encoding ) { this.fileName = fileName; Load( fileName, encoding ); } public virtual void Load( string fileName, Encoding encoding ) { if ( fileName == null ) { return; } string text; if (encoding == null) text = File.ReadAllText(fileName); else text = File.ReadAllText(fileName, encoding); data = text.ToCharArray(); n = data.Length; } public override string SourceName { get { return fileName; } } } }