Lines Matching defs:state
228 GLClientState* state = ctx->m_state; in s_glGetIntegerv() local
275 GLClientState* state = ctx->m_state; in s_glGetFloatv() local
323 GLClientState* state = ctx->m_state; in s_glGetBooleanv() local
414 … const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexAttributes() local
467 const GLClientState::VertexAttribState *state = ctx->m_state->getState(i); in s_glDrawElements() local
863 GLClientState* state = ctx->m_state; in s_glUseProgram() local
906 GLClientState* state = ctx->m_state; in s_glUniform1i() local
1037 GLClientState* state = ctx->m_state; in s_glActiveTexture() local
1048 GLClientState* state = ctx->m_state; in s_glBindTexture() local
1084 GLClientState* state = ctx->m_state; in s_glDeleteTextures() local
1094 const GLClientState* state = ctx->m_state; in s_glGetTexParameterfv() local
1109 const GLClientState* state = ctx->m_state; in s_glGetTexParameteriv() local
1148 const GLClientState* state = ctx->m_state; in s_glTexParameterf() local
1167 const GLClientState* state = ctx->m_state; in s_glTexParameterfv() local
1186 const GLClientState* state = ctx->m_state; in s_glTexParameteri() local
1205 const GLClientState* state = ctx->m_state; in s_glTexParameteriv() local