Lines Matching refs:LState
140 if (const LockState *LState = state->get<LockMap>(lockR)) { in AcquireLock() local
141 if (LState->isLocked()) { in AcquireLock()
154 } else if (LState->isDestroyed()) { in AcquireLock()
203 if (const LockState *LState = state->get<LockMap>(lockR)) { in ReleaseLock() local
204 if (LState->isUnlocked()) { in ReleaseLock()
217 } else if (LState->isDestroyed()) { in ReleaseLock()
261 const LockState *LState = State->get<LockMap>(LockR); in DestroyLock() local
262 if (!LState || LState->isUnlocked()) { in DestroyLock()
270 if (LState->isLocked()) { in DestroyLock()
296 const struct LockState *LState = State->get<LockMap>(LockR); in InitLock() local
297 if (!LState || LState->isDestroyed()) { in InitLock()
305 if (LState->isLocked()) { in InitLock()