Lines Matching refs:fbo
356 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color…
409 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuff… in Framebuffer() argument
412 , m_framebuffer (fbo) in Framebuffer()
668 Framebuffer fbo(context, getConfig(), width, height); in render() local
669 fbo.checkCompleteness(); in render()
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
773 Framebuffer fbo(ctx, getConfig(), width, height); in render() local
774 fbo.checkCompleteness(); in render()
780 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
795 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
957 Framebuffer fbo(context, getConfig(), width, height); in render() local
958 fbo.checkCompleteness(); in render()
962 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
974 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1014 Framebuffer fbo(context, getConfig(), width, height); in render() local
1015 fbo.checkCompleteness(); in render()
1018 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1050 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
1054 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1122 Framebuffer fbo(ctx, getConfig(), width, height); in render() local
1123 fbo.checkCompleteness(); in render()
1126 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1159 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
1163 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1343 for (int fbo = 1; fbo <= 3; fbo++) in render() local
1345 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
1696 Framebuffer fbo(context, getConfig(), 128, 128); in render() local
1697 fbo.checkCompleteness(); in render()
1704 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1711 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
1716 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1720 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1727 switch (fbo.getConfig().colorbufferType) in render()
1730 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1731 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorbufferFormat, newWidth, newHeight); in render()
1735 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer()); in render()
1736 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeigh… in render()
1745 DE_ASSERT(fbo.getConfig().depthbufferType == GL_RENDERBUFFER); in render()
1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render()
1747 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeigh… in render()
1752 DE_ASSERT(fbo.getConfig().stencilbufferType == GL_RENDERBUFFER); in render()
1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1754 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHei… in render()
1790 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1865 Framebuffer fbo(ctx, getConfig(), width, height); in render() local
1866 fbo.checkCompleteness(); in render()
1872 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1897 deUint32 colorbuf = fbo.getColorbuffer(); in render()
1898 switch (fbo.getConfig().colorbufferType) in render()
1903 ctx.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorbufferFormat, width, height); in render()
1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height); in render()
1926 deUint32 depthbuf = fbo.getDepthbuffer(); in render()
1927 DE_ASSERT(fbo.getConfig().depthbufferType == GL_RENDERBUFFER); in render()
1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height); in render()
1939 deUint32 stencilbuf = fbo.getStencilbuffer(); in render()
1940 DE_ASSERT(fbo.getConfig().stencilbufferType == GL_RENDERBUFFER); in render()
1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height); in render()
1951 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1970 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
1976 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()