Lines Matching refs:StateQueryMemoryWriteGuard
38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
128 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
163 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
194 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
220 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
273 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
297 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
330 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
372 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
410 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
458 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloat()
482 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatExpanded()
515 StateQueryMemoryWriteGuard<GLint64[2]> floatVector2; in verifyFloat2Expanded()
557 StateQueryMemoryWriteGuard<GLint64[4]> floatVector4; in verifyFloat4Color()
595 StateQueryMemoryWriteGuard<GLint64[2]> range; in verifyFloatRange()
640 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
667 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloat2Expanded()
687 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyFloat4Color()
712 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloatRange()