Lines Matching refs:gMax
661 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
664 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
720 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
722 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
761 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
764 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
801 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
804 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
859 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
862 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
922 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
925 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
1219 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1222 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1297 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1299 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1444 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1447 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1529 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1532 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1596 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1598 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
2133 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2136 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2179 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2181 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2220 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2223 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2262 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2265 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2397 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2400 …owPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); in createTexture()
2733 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2735 …erAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); in createTexture()
3035 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3038 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3082 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3085 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3130 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3133 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3200 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3203 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3271 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3273 …ents(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); in createTexture()
3333 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
3335 …erAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()