Lines Matching refs:mTextureMachine
128 parts.packed = (!mTextureMachine.mask && !mBlending in init_iterated_color()
269 mTextureMachine.mask = 0; in decodeTMUNeeds()
270 mTextureMachine.activeUnits = 0; in decodeTMUNeeds()
272 texture_unit_t& tmu = mTextureMachine.tmu[i]; in decodeTMUNeeds()
298 mTextureMachine.activeUnits++; in decodeTMUNeeds()
315 mTextureMachine.mask |= tmu.mask; in decodeTMUNeeds()
319 mTextureMachine.replaced = replaced; in decodeTMUNeeds()
320 mTextureMachine.directTexture = 0; in decodeTMUNeeds()
335 if (mTextureMachine.mask) { in init_textures()
341 const bool multiTexture = mTextureMachine.activeUnits > 1; in init_textures()
343 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in init_textures()
397 mTextureMachine.replaced == tmu.mask) in init_textures()
399 mTextureMachine.directTexture = i + 1; in init_textures()
416 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures()
439 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_textures()
441 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures()
661 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_iterate_texture_coordinates()
663 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_iterate_texture_coordinates()
1087 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_texture_environment()
1089 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_texture_environment()