// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_ #define CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_ #include #include #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "cc/base/cc_export.h" #include "cc/debug/debug_rect_history.h" #include "cc/layers/layer_impl.h" #include "cc/resources/memory_history.h" #include "cc/resources/scoped_resource.h" class SkCanvas; class SkPaint; class SkTypeface; struct SkRect; namespace cc { class FrameRateCounter; class PaintTimeCounter; class CC_EXPORT HeadsUpDisplayLayerImpl : public LayerImpl { public: static scoped_ptr Create(LayerTreeImpl* tree_impl, int id) { return make_scoped_ptr(new HeadsUpDisplayLayerImpl(tree_impl, id)); } virtual ~HeadsUpDisplayLayerImpl(); virtual scoped_ptr CreateLayerImpl(LayerTreeImpl* tree_impl) OVERRIDE; virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* resource_provider) OVERRIDE; virtual void AppendQuads(QuadSink* quad_sink, AppendQuadsData* append_quads_data) OVERRIDE; void UpdateHudTexture(DrawMode draw_mode, ResourceProvider* resource_provider); virtual void ReleaseResources() OVERRIDE; bool IsAnimatingHUDContents() const { return fade_step_ > 0; } private: class Graph { public: Graph(double indicator_value, double start_upper_bound); // Eases the upper bound, which limits what is currently visible in the // graph, so that the graph always scales to either it's max or // default_upper_bound. double UpdateUpperBound(); double value; double min; double max; double current_upper_bound; const double default_upper_bound; const double indicator; }; HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, int id); virtual const char* LayerTypeAsString() const OVERRIDE; virtual void AsValueInto(base::DictionaryValue* dict) const OVERRIDE; void UpdateHudContents(); void DrawHudContents(SkCanvas* canvas); void DrawText(SkCanvas* canvas, SkPaint* paint, const std::string& text, SkPaint::Align align, int size, int x, int y) const; void DrawText(SkCanvas* canvas, SkPaint* paint, const std::string& text, SkPaint::Align align, int size, const SkPoint& pos) const; void DrawGraphBackground(SkCanvas* canvas, SkPaint* paint, const SkRect& bounds) const; void DrawGraphLines(SkCanvas* canvas, SkPaint* paint, const SkRect& bounds, const Graph& graph) const; SkRect DrawFPSDisplay(SkCanvas* canvas, const FrameRateCounter* fps_counter, int right, int top) const; SkRect DrawMemoryDisplay(SkCanvas* canvas, int top, int right, int width) const; SkRect DrawPaintTimeDisplay(SkCanvas* canvas, const PaintTimeCounter* paint_time_counter, int top, int right) const; void DrawDebugRect(SkCanvas* canvas, SkPaint& paint, const DebugRect& rect, SkColor stroke_color, SkColor fill_color, float stroke_width, const std::string& label_text) const; void DrawDebugRects(SkCanvas* canvas, DebugRectHistory* debug_rect_history); scoped_ptr hud_resource_; scoped_ptr hud_canvas_; skia::RefPtr typeface_; Graph fps_graph_; Graph paint_time_graph_; MemoryHistory::Entry memory_entry_; int fade_step_; std::vector paint_rects_; base::TimeTicks time_of_last_graph_update_; DISALLOW_COPY_AND_ASSIGN(HeadsUpDisplayLayerImpl); }; } // namespace cc #endif // CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_