// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file defines the V4L2Device interface which is used by the // V4L2DecodeAccelerator class to delegate/pass the device specific // handling of any of the functionalities. #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_ #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_ #include "media/base/video_decoder_config.h" #include "media/base/video_frame.h" #include "ui/gfx/size.h" #include "ui/gl/gl_bindings.h" namespace content { class V4L2Device { public: // Utility format conversion functions static media::VideoFrame::Format V4L2PixFmtToVideoFrameFormat(uint32 format); static uint32 VideoFrameFormatToV4L2PixFmt(media::VideoFrame::Format format); static uint32 VideoCodecProfileToV4L2PixFmt(media::VideoCodecProfile profile); // Convert format requirements requested by a V4L2 device to gfx::Size. static gfx::Size CodedSizeFromV4L2Format(struct v4l2_format format); virtual ~V4L2Device(); enum Type { kDecoder, kEncoder, kImageProcessor, }; // Creates and initializes an appropriate V4L2Device of |type| for the // current platform and returns a scoped_ptr on success, or NULL. static scoped_ptr Create(Type type); // Parameters and return value are the same as for the standard ioctl() system // call. virtual int Ioctl(int request, void* arg) = 0; // This method sleeps until either: // - SetDevicePollInterrupt() is called (on another thread), // - |poll_device| is true, and there is new data to be read from the device, // or an event from the device has arrived; in the latter case // |*event_pending| will be set to true. // Returns false on error, true otherwise. // This method should be called from a separate thread. virtual bool Poll(bool poll_device, bool* event_pending) = 0; // These methods are used to interrupt the thread sleeping on Poll() and force // it to return regardless of device state, which is usually when the client // is no longer interested in what happens with the device (on cleanup, // client state change, etc.). When SetDevicePollInterrupt() is called, Poll() // will return immediately, and any subsequent calls to it will also do so // until ClearDevicePollInterrupt() is called. virtual bool SetDevicePollInterrupt() = 0; virtual bool ClearDevicePollInterrupt() = 0; // Wrappers for standard mmap/munmap system calls. virtual void* Mmap(void* addr, unsigned int len, int prot, int flags, unsigned int offset) = 0; virtual void Munmap(void* addr, unsigned int len) = 0; // Initializes the V4L2Device to operate as a device of |type|. // Returns true on success. virtual bool Initialize() = 0; // Creates an EGLImageKHR since each V4L2Device may use a different method of // acquiring one and associating it to the given texture. The texture_id is // used to bind the texture to the returned EGLImageKHR. buffer_index can be // used to associate the returned EGLImageKHR by the underlying V4L2Device // implementation. virtual EGLImageKHR CreateEGLImage(EGLDisplay egl_display, EGLContext egl_context, GLuint texture_id, gfx::Size frame_buffer_size, unsigned int buffer_index, size_t planes_count) = 0; // Destroys the EGLImageKHR. virtual EGLBoolean DestroyEGLImage(EGLDisplay egl_display, EGLImageKHR egl_image) = 0; // Returns the supported texture target for the V4L2Device. virtual GLenum GetTextureTarget() = 0; // Returns the preferred V4L2 input format or 0 if don't care. virtual uint32 PreferredInputFormat() = 0; // Returns the preferred V4L2 output format or 0 if don't care. virtual uint32 PreferredOutputFormat() = 0; }; } // namespace content #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DEVICE_H_