// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_COMMON_USER_SCRIPT_H_ #define EXTENSIONS_COMMON_USER_SCRIPT_H_ #include #include #include "base/basictypes.h" #include "base/files/file_path.h" #include "base/strings/string_piece.h" #include "extensions/common/url_pattern.h" #include "extensions/common/url_pattern_set.h" #include "url/gurl.h" class Pickle; class PickleIterator; namespace extensions { // Represents a user script, either a standalone one, or one that is part of an // extension. class UserScript { public: // The file extension for standalone user scripts. static const char kFileExtension[]; // Check if a URL should be treated as a user script and converted to an // extension. static bool IsURLUserScript(const GURL& url, const std::string& mime_type); // Get the valid user script schemes for the current process. If // canExecuteScriptEverywhere is true, this will return ALL_SCHEMES. static int ValidUserScriptSchemes(bool canExecuteScriptEverywhere = false); // Locations that user scripts can be run inside the document. enum RunLocation { UNDEFINED, DOCUMENT_START, // After the documentElement is created, but before // anything else happens. DOCUMENT_END, // After the entire document is parsed. Same as // DOMContentLoaded. DOCUMENT_IDLE, // Sometime after DOMContentLoaded, as soon as the document // is "idle". Currently this uses the simple heuristic of: // min(DOM_CONTENT_LOADED + TIMEOUT, ONLOAD), but no // particular injection point is guaranteed. RUN_DEFERRED, // The user script's injection was deferred for permissions // reasons, and was executed at a later time. RUN_LOCATION_LAST // Leave this as the last item. }; // Holds actual script file info. class File { public: File(const base::FilePath& extension_root, const base::FilePath& relative_path, const GURL& url); File(); ~File(); const base::FilePath& extension_root() const { return extension_root_; } const base::FilePath& relative_path() const { return relative_path_; } const GURL& url() const { return url_; } void set_url(const GURL& url) { url_ = url; } // If external_content_ is set returns it as content otherwise it returns // content_ const base::StringPiece GetContent() const { if (external_content_.data()) return external_content_; else return content_; } void set_external_content(const base::StringPiece& content) { external_content_ = content; } void set_content(const base::StringPiece& content) { content_.assign(content.begin(), content.end()); } // Serialization support. The content and FilePath members will not be // serialized! void Pickle(::Pickle* pickle) const; void Unpickle(const ::Pickle& pickle, PickleIterator* iter); private: // Where the script file lives on the disk. We keep the path split so that // it can be localized at will. base::FilePath extension_root_; base::FilePath relative_path_; // The url to this scipt file. GURL url_; // The script content. It can be set to either loaded_content_ or // externally allocated string. base::StringPiece external_content_; // Set when the content is loaded by LoadContent std::string content_; }; typedef std::vector FileList; // Constructor. Default the run location to document end, which is like // Greasemonkey and probably more useful for typical scripts. UserScript(); ~UserScript(); const std::string& name_space() const { return name_space_; } void set_name_space(const std::string& name_space) { name_space_ = name_space; } const std::string& name() const { return name_; } void set_name(const std::string& name) { name_ = name; } const std::string& version() const { return version_; } void set_version(const std::string& version) { version_ = version; } const std::string& description() const { return description_; } void set_description(const std::string& description) { description_ = description; } // The place in the document to run the script. RunLocation run_location() const { return run_location_; } void set_run_location(RunLocation location) { run_location_ = location; } // Whether to emulate greasemonkey when running this script. bool emulate_greasemonkey() const { return emulate_greasemonkey_; } void set_emulate_greasemonkey(bool val) { emulate_greasemonkey_ = val; } // Whether to match all frames, or only the top one. bool match_all_frames() const { return match_all_frames_; } void set_match_all_frames(bool val) { match_all_frames_ = val; } // Whether to match about:blank and about:srcdoc. bool match_about_blank() const { return match_about_blank_; } void set_match_about_blank(bool val) { match_about_blank_ = val; } // The globs, if any, that determine which pages this script runs against. // These are only used with "standalone" Greasemonkey-like user scripts. const std::vector& globs() const { return globs_; } void add_glob(const std::string& glob) { globs_.push_back(glob); } void clear_globs() { globs_.clear(); } const std::vector& exclude_globs() const { return exclude_globs_; } void add_exclude_glob(const std::string& glob) { exclude_globs_.push_back(glob); } void clear_exclude_globs() { exclude_globs_.clear(); } // The URLPatterns, if any, that determine which pages this script runs // against. const URLPatternSet& url_patterns() const { return url_set_; } void add_url_pattern(const URLPattern& pattern); const URLPatternSet& exclude_url_patterns() const { return exclude_url_set_; } void add_exclude_url_pattern(const URLPattern& pattern); // List of js scripts for this user script FileList& js_scripts() { return js_scripts_; } const FileList& js_scripts() const { return js_scripts_; } // List of css scripts for this user script FileList& css_scripts() { return css_scripts_; } const FileList& css_scripts() const { return css_scripts_; } const std::string& extension_id() const { return extension_id_; } void set_extension_id(const std::string& id) { extension_id_ = id; } int64 id() const { return user_script_id_; } void set_id(int64 id) { user_script_id_ = id; } bool is_incognito_enabled() const { return incognito_enabled_; } void set_incognito_enabled(bool enabled) { incognito_enabled_ = enabled; } bool is_standalone() const { return extension_id_.empty(); } // Returns true if the script should be applied to the specified URL, false // otherwise. bool MatchesURL(const GURL& url) const; // Serialize the UserScript into a pickle. The content of the scripts and // paths to UserScript::Files will not be serialized! void Pickle(::Pickle* pickle) const; // Deserialize the script from a pickle. Note that this always succeeds // because presumably we were the one that pickled it, and we did it // correctly. void Unpickle(const ::Pickle& pickle, PickleIterator* iter); private: // Pickle helper functions used to pickle the individual types of components. void PickleGlobs(::Pickle* pickle, const std::vector& globs) const; void PickleURLPatternSet(::Pickle* pickle, const URLPatternSet& pattern_list) const; void PickleScripts(::Pickle* pickle, const FileList& scripts) const; // Unpickle helper functions used to unpickle individual types of components. void UnpickleGlobs(const ::Pickle& pickle, PickleIterator* iter, std::vector* globs); void UnpickleURLPatternSet(const ::Pickle& pickle, PickleIterator* iter, URLPatternSet* pattern_list); void UnpickleScripts(const ::Pickle& pickle, PickleIterator* iter, FileList* scripts); // The location to run the script inside the document. RunLocation run_location_; // The namespace of the script. This is used by Greasemonkey in the same way // as XML namespaces. Only used when parsing Greasemonkey-style scripts. std::string name_space_; // The script's name. Only used when parsing Greasemonkey-style scripts. std::string name_; // A longer description. Only used when parsing Greasemonkey-style scripts. std::string description_; // A version number of the script. Only used when parsing Greasemonkey-style // scripts. std::string version_; // Greasemonkey-style globs that determine pages to inject the script into. // These are only used with standalone scripts. std::vector globs_; std::vector exclude_globs_; // URLPatterns that determine pages to inject the script into. These are // only used with scripts that are part of extensions. URLPatternSet url_set_; URLPatternSet exclude_url_set_; // List of js scripts defined in content_scripts FileList js_scripts_; // List of css scripts defined in content_scripts FileList css_scripts_; // The ID of the extension this script is a part of, if any. Can be empty if // the script is a "standlone" user script. std::string extension_id_; // The globally-unique id associated with this user script. Defaults to // -1 for invalid. int64 user_script_id_; // Whether we should try to emulate Greasemonkey's APIs when running this // script. bool emulate_greasemonkey_; // Whether the user script should run in all frames, or only just the top one. // Defaults to false. bool match_all_frames_; // Whether the user script should run in about:blank and about:srcdoc as well. // Defaults to false. bool match_about_blank_; // True if the script should be injected into an incognito tab. bool incognito_enabled_; }; typedef std::vector UserScriptList; } // namespace extensions #endif // EXTENSIONS_COMMON_USER_SCRIPT_H_