// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Creates an audio output stream based on the PulseAudio asynchronous API; // specifically using the pa_threaded_mainloop model. // // If the stream is successfully opened, Close() must be called before the // stream is deleted as Close() is responsible for ensuring resource cleanup // occurs. // // This object is designed so that all AudioOutputStream methods will be called // on the same thread that created the object. // // WARNING: This object blocks on internal PulseAudio calls in Open() while // waiting for PulseAudio's context structure to be ready. It also blocks in // inside PulseAudio in Start() and repeated during playback, waiting for // PulseAudio write callbacks to occur. #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ #include #include "base/memory/scoped_ptr.h" #include "base/threading/thread_checker.h" #include "media/audio/audio_io.h" #include "media/audio/audio_parameters.h" struct pa_context; struct pa_operation; struct pa_stream; struct pa_threaded_mainloop; namespace media { class AudioManagerBase; class PulseAudioOutputStream : public AudioOutputStream { public: PulseAudioOutputStream(const AudioParameters& params, const std::string& device_id, AudioManagerBase* manager); virtual ~PulseAudioOutputStream(); // Implementation of AudioOutputStream. virtual bool Open() OVERRIDE; virtual void Close() OVERRIDE; virtual void Start(AudioSourceCallback* callback) OVERRIDE; virtual void Stop() OVERRIDE; virtual void SetVolume(double volume) OVERRIDE; virtual void GetVolume(double* volume) OVERRIDE; private: // Called by PulseAudio when |pa_stream_| change state. If an unexpected // failure state change happens and |source_callback_| is set // this method will forward the error via OnError(). static void StreamNotifyCallback(pa_stream* s, void* p_this); // Called by PulseAudio when it needs more audio data. static void StreamRequestCallback(pa_stream* s, size_t len, void* p_this); // Fulfill a write request from the write request callback. Outputs silence // if the request could not be fulfilled. void FulfillWriteRequest(size_t requested_bytes); // Close() helper function to free internal structs. void Reset(); // AudioParameters from the constructor. const AudioParameters params_; // The device ID for the device to open. const std::string device_id_; // Audio manager that created us. Used to report that we've closed. AudioManagerBase* manager_; // PulseAudio API structs. pa_context* pa_context_; pa_threaded_mainloop* pa_mainloop_; pa_stream* pa_stream_; // Float representation of volume from 0.0 to 1.0. float volume_; // Callback to audio data source. Must only be modified while holding a lock // on |pa_mainloop_| via pa_threaded_mainloop_lock(). AudioSourceCallback* source_callback_; // Container for retrieving data from AudioSourceCallback::OnMoreData(). scoped_ptr audio_bus_; base::ThreadChecker thread_checker_; DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream); }; } // namespace media #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_